This work tells the story of the 20th century using the images and messages from 2000 picture postcards. Postcards from all over the world depict the day-to-day lives of people and show how themes such as transportation, cinema, and the role of women emerged and evolved with the century.
Presents a survey of magazine artwork from the Swinging Sixties. This title offers insight into the extraordinary artistic talents of the illustrators featured, and also reveals the social aspirations of this unprecedented era of political optimism and sexual freedom. It featuring over 1, 000 inventive and stylistically diverse illustrations.
A catalogue for a big exhibition of Magic realism and Gothic Art curated by Claus Brusen in co-operation with Strychnin Gallery held at FANTASMUS in Denmark. It features over 60 images in full colour and a few in black-and-white from 46 artists from around the world, such as David Stoupakis, Patrick Woodroffe, Mark Wilkinson, and Richard Kirk.
A guide to visual storytelling. Using the author's experience of working in the comic book industry and for movie studios, it explains a step-by-step system for the visual communication. It offers coverage ranging from creating a single image, visual character development and environment, to composing steady shots, and establishing continuity.
This collection of weird and wonderful postcards shows babies as never seen before. Babies hatch from eggs, bubble from cauldrons, are fished from rivers, emerge in the cabbage patch, sit atop clouds, and ride in zepplins. They play instruments, drive automobiles, fly in balloons, harvest the fields; an anarchistic world of baby heaven.
Presents a selection of 150 illustrators from five continents, including more than 30 countries, with styles ranging from cutting edge to traditional. This book is suitable for creative professionals and illustration students, as well as artists and those with an appreciation for visual language.
Part of "Essential Design Handbooks" series, this book investigates how illustrated images are read and understood, and how personal visual languages are created by illustrators and image-makers. It is suitable for graphic designers and other media professionals.
Contains colour photographs of award-winning work from newspapers, magazines, billboards, web sites, and point of sale locations, including posters, packaging, photographs, and public service messages. This book is suitable for those in advertising, marketing, design, and corporate communications.
Illustrator Stephan Martiniere has worked for numerous film studios, including Disney and Warner Bros, as well as video game companies. This book showcases his sci-fi book cover paintings, commercial and film art, video game designs, and other artwork.
This manual provides detailed descriptions of the rules of design, and uses these rules to cast a critical eye over a selection of contemporary high-street magazines. The second part of the volume demonstrates how the tools of design can be applied to the analysis and practice of magazine design.
The award-winning video games of 5th Cell have captivated gamers with their innovative mechanics and unique visuals. This title collects the artwork behind these digital worlds. It features designs, rough sketches, rare promotional art, creator interviews, and more.
With his colourful spaceships, intricate machines and futuristic cities, Chris Foss revolutionised the science fiction book covers of the 1970s and the 1980s. This is a collection of covers Chris Foss created for modern science fiction, including for Isaac Asimov's "Foundation trilogy", EE 'Doc' Smith's Lensman series, and others works.
McSweeney's is an award-winning American publishing house, known for its innovative design and use of illustration and its belief in the book as a desirable object. This book showcases the visual appeal of productions across the range of their activities. It explores the ways McSweeney's has transformed the experience of reading.
A comprehensive guide to the numerous terms associated with, and used within, the field of illustration. It aims to improve the reader's understanding of the professional terms applied in the field of contemporary illustration and associated creative disciplines.
In a career spanning more than forty years, Derek Birdsall has achieved renown as a leading book designer in Britain. Distils a lifetime's professional experience. Presents and discusses nearly fifty books he has designed, showing 360 spreads and covers, all in full colour and to scale.
A follow-up to "Drive" that showcases the spaceship designs from Scott Robertson and 2 of the graduates from the entertainment design program at Art Center College of Design. Featuring skillfully drawn concepts and renderings, it follows the work of the 3 artists as they take spaceships from preliminary concept sketch to final.
The skull is one of the recognizable symbols of contemporary visual culture. Packaged in an amazing 'skeleton' binding and drawing together artwork from music, fashion, street art and graphic design, The Book of Skulls is a celebration of one of today's most iconic cultural symbols.
A listing containing over 1000 entries. The subject matter ranges from children's literature to war art, the humorous to the world of fantasy. The dictionary provides an overview of the subject whilst each entry consists of brief biographic details, details of education, career and influences.
From a history of the art form, an examination of the work of pioneers such as Ed Roth, Stanley Mouse, and Ed Newton, through to chapters on equipment, light sources, perspective, cartooning, proportion, color, this work is intended for experienced artist and beginners.
The Post Office depends on effective communication to alert the wider population of the whole variety of services that it provides. Part of the "Design" series, this title is based on the poster collection of the British Postal Museum and Archive, London. It tells the story of the Post Office and the use of design in its visual communications.
Greetings cards are an opportunity to show off design work in a totally unique and uninhibited light. The cards included in this volume represent innovative and cutting edge work providing an excellent resource and source of inspiration for all types of projects.
Identifies sequential image-making as an area of original and innovative work. This title features informative case studies, Q and As and diagrams that provide the reader with practical insights and also address professional, cultural, theoretical and historical contexts.
Features illustrated engravings of the Mexican artist, Posada. This book intends to bring the reader closer to the distinct Mexican flavor of Jose Guadalupe Posada's work. Interspersed with a varied selection of the artist's engravings, corridors, vignettes and games, it includes two long texts by recognized authorities on the work of Posada.
A collection of Brian Ewing's catalog, featuring posters, illustrations, and album covers for Bad Religion, Queens of the Stone Age, Metallica, Detective Comics, My Chemical Romance, The Bouncing Souls, Brand New, The Melvins, Warped Tour, The New Yorker, High on Fire, The Strokes, Fall Out Boy, and more.
From folk mythology to contemporary film and dance, the fairy has fascinated mankind for thousands of years. This selection of paintings and engravings follows the story of fairies from ancient mythology, through to modern manifestations of fairy stories in the Disney films and beyond.
An illustrated fictional tale of Gabriel Duban's epic journey to discover the truth about a lost city, in 1875. With antiquated colour illustrations, it guides the reader through a world of adventure and horror which celebrates the triumphs of technology and colonialism.
Illustration has long been a significant popular art - and is often more visible, recognizable and memorable than 'higher' arts. Editorial and advertising illustration in all its many forms is integral to our understanding of news, views, literature and commerce. This book presents history of the art of illustration.
Features more than 1000 colour photographs and illustrations, covers dozens of categories in the consumer and trade markets, including advertisements, posters, billboards, brochures, catalogs, calendars, promotional items, corporate identity manuals, magazine covers, websites, and much more.
Everywhere you surf, videos abound; with increasing bandwidth speeds come more and more possibilities for the moving image to find its place in every nook and cranny of the web, whether to sell products or entertain or both. This book brings together a number of award-winning campaigns and websites produced for top brands worldwide.
Traces the origin of artists' fascination with postcards from the 1900s to the present, revealing the significant number of artists who made artworks in postcard form. This book includes an array of historical and contemporary postcards by artists such as Raoul Hausmann, David Hockney, Richard Hamilton, Susan Hiller, Joseph Beuys, and Martin Parr.
If advertising is to grab people's attention, it must offer something really extraordinary. This compendium is packed with examples of eye-catching advertisements that use optical magic in order to hook the viewer, and to make sure that they give the ad that crucial second glance.
Features a compilation of works from the author's archives of ground vehicle drawings and renderings, and features the following chapters: Cars, Bicycles, Snowcraft Mechanimals and selected work from the conceptual design of vehicles for the video games "Field Commander" and "Spy Hunter 2".
Showcasing the artwork of the Ar tonelico RPG video game series, this book collects the pin-up artwork of three games in the series, including the Ar tonelico Qugo for the Playstation 3, complete with character profiles, creator interviews, in-game event scenes, and more.
Presents two drawing textbooks "Comics and Sequential Art" and "Graphic Storytelling and Visual Narrative". "Comics and Sequential Art" reveals the basic building blocks and principles of comics, including imagery, the frame, and the application of time, space and visual forms.
Introduces the concept of illustration as a form of language and visual communication, conveying ideas, messages and emotions for cultural consumption. This book looks at the illustrator as the inventor of imaginary worlds from folklore, legends and myths to the immersive virtual worlds of the Internet, such as Second Life.
A collection of classic paintings accompanied by stories, poems, and songs about America. It features Norman Rockwell's beloved illustrations of American towns, families, traditions, and more. It features lyrics and music for traditional American songs such as the "Star Spangled Banner" and "God Bless America".
A survey of contemporary fantasy artwork, specifically of dragons - that popular of fantasy creatures. It features The 'Masters of Dragon Art' section that includes such favourites as Don Maitz and Bob Eggleton. It includes a discussion of dragons and fantasy art, alongside a selection of the best work out there at the moment.
Using step-by-step sketches and instructions, this book guides the reader through the techniques used to produce illustrations for children's books. Tackling various styles, such as fantasy, fairy tales, realism and nature, the author explains how to create effective illustrations to match any children's story.
With the author's knowledge of anatomical illustration, this book presents a range of creatures, accompanied by 100s of anatomical notes, to both educate and entertain. From skeletons, to musculature, to the finished creature, it is suitable for creature enthusiasts and art buffs.
This brand new full-colour art book reveals in sumptuous detail more than 100 paintings based on The Lord of the Rings by acclaimed Dutch artist, Cor Blok, many of which appear here for the first time. This deluxe slipcased edition is limited to 500 copies and is personally signed by the artist.
Armenian symbolist Mouradian stretches the boundaries of reality to the breaking point. Gifted with the technical proficiency of Daniel Merriam or Michael Parkes, and armed with a hallucinogenic imagination, Mouradian is a universe unto himself. This title combines fine art and humour into one persons imagination.