Provides an exposition of Charles Manski's methodology for analyzing empirical questions in the social sciences. This book studies prediction with missing or otherwise incomplete data. It also concerns the analysis of treatment response, which aims to predict outcomes when alternative treatment rules are applied to a population.
Debates the universe, the development of new technologies and the future of the human race. This book demonstrates that the problem of immortality can only be solved by changing the biological human into an artificial form and discusses progress in robotics and other technologies.
Explores the origins of game theory as formulated by John Nash, the Nobel Prize-winner. This title develops Nash's ideas to create a rigorous and pragmatic system of calculation that enables us to think strategically about what our opponents want, how much they want it, and how they might react to our every move.
A collection of journal essays about how scenario thinking uses the capacious space of the 'fold' to encourage thinking around alternative scenarios. It describes the 'nuts and bolts' of scenario planning, and outlines the steps involved in the practice of developing scenarios, and the key considerations to ensure successful scenario planning.
The pace of change has been extraordinary and it has become much harder for businesses to anticipate the environment in which they will be operating not far down the line. This book offers information on what the future holds - how things are becoming ever faster, more urban, more tribal, more universal, more radical and more ethical.
Through computer technology we can abandon reality for a virtual world. In these new computer-generated places, which at first glance seem free from trouble and sorrow, you can create a new self. This work takes us through the electronic looking-glass, as it investigates one of the most bizarre phenomena of the 21st century.