Despite the proliferation of video games in the twenty-first century the theory of game design is largely underdeveloped leaving designers on their own to understand what games really are. Helping you produce better games Game Design Theory: A New Philosophy for Understanding Games presents a bold new path for analyzing & designing games. The author offers a radical yet reasoned way of thinking about games & provides a holistic solution to understanding the difference between games & other types of interactive systems. He clearly details the definitions concepts & methods that form the fundamentals of this philosophy. He also uses the philosophy to analyze the history of games & modern trends as well as to design games. Providing a robust useful philosophy for game design this book gives you real answers about what games are & how they work. Through this paradigm you will be better equipped to create fun games.