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A Beginners Guide to Paranormal Investigation is an ideal guide for anyone who is curious about paranormal investigation & the supernatural. The author guides the reader through the required steps for paranormal investigation & identifies the core concepts of successful investigations. This book will provide readers with basic information that will help them to start their own supernatural searches. Readers will be introduced to the basic historical backgrounds of each phenomena alternative theories for each phenomena a grounding of common sense & what equipment to use & how to use it. A Beginners Guide to Paranormal Investigation is a fantastic book for anyone with an interest in the paranormal. ...
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Prepare to look feel & perform better than you ever have before! Why bodybuilding? Put simply lifting weights--or resistance training--is one of the best ways to achieve total body health & fitness. Research has shown time & again that pumping iron provides a host of benefits: Bigger muscles of course but also greater strength higher bone density & enhanced cardiovascular capacity. Adding muscle also naturally ignites your body's internal fat-burners increasing your metabolism while lowering your blood pressure & cholesterol. Oh yeah & you'll look terrific. Here's all you need to start building serious muscle including crucial information on: Complete workouts & techniques to maximize results Specific tips on achieving more defined abs arms legs chest & back How bodybuilding is different & better than other training methods Basic anatomy & physiology Gym jargon" via a special decoder How long & often you should work out--and how much recovery time your body needs" ...
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Beginning C++ Through Game Programming Third Edition" approaches learning C++ from the unique & fun perspective of games. Written for the beginning game developer or programmer the book assumes no previous programming experience & each new skill & concept is taught using simple language & step-by-step instructions. Readers will complete small projects in each chapter to reinforce what theyve learned & a final project at the end combines all of the major topics covered in the book. Featuring twenty five percent new material this third edition covers all the latest technology & advances." ...
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Everything you need to build websites with the newest versions of HTML & CSS If you develop websites you know that the goal posts keep moving especially now that your website must work on not only traditional desktops but also on an ever-changing range of smartphones & tablets. This step-by-step book efficiently guides you through the thicket. Teaching you the very latest best practices & techniques this practical reference walks you through how to use HTML5 & CSS3 to develop attractive modern websites for today's multiple devices. From handling text forms & video to implementing powerful Java Script functionality this book covers it all. Serves as the ultimate beginners guide for anyone who wants to build websites with HTML5 & CSS3 whether as a hobbyist or aspiring professional developer Covers the basics including the different versions of HTML & CSS & how modern websites use structure & semantics to describe their contents Explains core processes such as marking up text images lists tables forms audio & video Delves into CSS3 teaching you how to control or change the way your pages look & offer tips on how to create attractive designs Explores the j Query library & how to implement powerful Java Script features such as tabbed content image carousels & more Get up to speed on HTML5 CSS3 & today's website design with this practical guide. Then keep it on your desk as a reference! ...
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The team that brought you the bestselling Beginning iPhone Development is back again for Beginning i OS 6 Development bringing this definitive guide up-to-date with Apple's latest & greatest i OS 6 SDK as well as with the latest version of Xcode. There's coverage of brand new technologies with chapters on storyboards & i Cloud for example as well as significant updates to existing chapters to bring them in line with all the changes that came with the i OS 6 SDK. You'll have everything you need to create your very own apps for the latest i OS devices including the iPhone 4S iPad 2 & the latest iPod touch. Every single sample app in the book has been rebuilt from scratch using latest Xcode & the latest 64-bit i OS 6-specific project templates & designed to take advantage of the latest Xcode features. Assuming only a minimal working knowledge of Objective-C & written in a friendly easy-to-follow style Beginning i OS 6 Development offers a complete soup-to-nuts course in iPhone iPad & iPod touch programming. The book starts with the basics walking through the process of downloading & installing Xcode & the i OS 6 SDK & then guides you though the creation of your first simple application. From there you'll learn how to integrate all the interface elements Apple touch users have come to know & love such as buttons switches pickers toolbars & sliders. You'll master a variety of design patterns from the simplest single view to complex hierarchical drill-downs. The confusing art of table building will be demystified & you'll learn how to save your data using the iPhone file system. You'll also learn how to save & retrieve your data using a variety of persistence techniques including Core Data & SQLite. & there's much more! You'll learn to draw using Quartz 2D & Open GL ES add multitouch gestural support (pinches & swipes) to your applications & work with the camera photo library accelerometer & built-in GPS. You'll discover the fine points of application preferences & learn how to localize your apps for multiple languages. * The i OS 6 update to the bestselling & most recommended book for Cocoa touch developers * Packed full of tricks techniques & enthusiasm for the new SDK from a developer perspective * Written in an accessible easy-to-follow style What you'll learn * Everything you need to know to develop your own bestselling iPhone & iPad apps * Best practices for optimizing your code & delivering great user experiences * How to create universal" apps for both the iPhone & iPad * What is data persistence & why is it important * Get started with building cool crisp User Interfaces * What & how to use Table Views * How to do graphics with Quartz & Open GL ES * What geo app development features the new i OS brings to the iPhone * How to get your app in i Cloud * & much much more... Who this book is for Everyone who wants to start developing for iPhone iPod touch & iPad! For the latest source code please head to www.iphonedevbook.com. Table of Contents 1. Welcome to the Jungle 2. Appeasing the Tiki Gods 3. Handling Basic Interaction 4. More User Interface Fun 5. Autorotation & Autosizing 6. Multiview Applications 7. Tab Bars & Pickers 8. Introduction to Table Views 9. Navigation Controllers & Table Views 10. Storyboards 11. iPad Considerations 12. Application Settings & User Defaults 13. Basic Data Persistence 14. Get Your App in the i Cloud 15. Grand Central Dispatch Background Processing & You 16. Drawing with Quartz & Open GL 17. Taps Touches & Gestures 18. Where Am I? Finding Your Way with Core Location 19. Whee! Gyro & Accelerometer! 20. iPhone Camera & Photo Library 21. Collection Views 22. Application Localization 23. Appendix: Where to Next?" ...
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Beginning Linux Programming Fourth Edition continues its unique approach to teaching UNIX programming in a simple & structured way on the Linux platform. Through the use of detailed & realistic examples students learn by doing & are able to move from being a Linux beginner to creating custom applications in Linux. The book introduces fundamental concepts beginning with the basics of writing Unix programs in C & including material on basic system calls file I/O interprocess communication (for getting programs to work together) & shell programming. Parallel to this the book introduces the toolkits & libraries for working with user interfaces from simpler terminal mode applications to X & GTK+ for graphical user interfaces. Advanced topics are covered in detail such as processes pipes semaphores socket programming using My SQL writing applications for the GNOME or the KDE desktop writing device drivers POSIX Threads & kernel programming for the latest Linux Kernel. ...
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Beginning Android 4 Application Development

Understand Android OS for both smartphone and tablet programming This fast-paced introduction to the newest release of Android OS gives aspiring mobile app developers what they need to know to program for todays hottest Android smartphones and tablets. Android 4 OS is for the first time a single solution for both smartphones and tablets so if you master the information in this helpful guide youll be well on your way to successful development for both devices. From using activities and intents and creating rich user interfaces to working with SMS messaging APIs and the Android SDK what you need is here. Provides clear instructions backed by real-world programming examples Begins with the basics and covers everything Android 4 developers need to know for both smartphones and tablets Explains
how to customize activities and intents create rich user interfaces and manage data Helps you work with SMS and messaging APIs the Android SDK and using location-based services Details how to package and publish your applications to the Android Market Beginning Android 4 Application Development pares down the most essential steps you need to know so you can start creating Android applications today.
  • Availability: In Stock
  • Supplier: WHSmith
  • SKU: 9781118199541
Availability: In Stock
£17.27

Product Description

Understand Android OS for both smartphone & tablet programming This fast-paced introduction to the newest release of Android OS gives aspiring mobile app developers what they need to know to program for todays hottest Android smartphones & tablets. Android 4 OS is for the first time a single solution for both smartphones & tablets so if you master the information in this helpful guide youll be well on your way to successful development for both devices. From using activities & intents & creating rich user interfaces to working with SMS messaging APIs & the Android SDK what you need is here. Provides clear instructions backed by real-world programming examples Begins with the basics & covers everything Android 4 developers need to know for both smartphones & tablets Explains how to customize activities & intents create rich user interfaces & manage data Helps you work with SMS & messaging APIs the Android SDK & using location-based services Details how to package & publish your applications to the Android Market Beginning Android 4 Application Development pares down the most essential steps you need to know so you can start creating Android applications today.

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