The team that brought you the bestselling Beginning iPhone Development is back again for Beginning i OS 6 Development bringing this definitive guide up-to-date with Apple's latest & greatest i OS 6 SDK as well as with the latest version of Xcode. There's coverage of brand new technologies with chapters on storyboards & i Cloud for example as well as significant updates to existing chapters to bring them in line with all the changes that came with the i OS 6 SDK. You'll have everything you need to create your very own apps for the latest i OS devices including the iPhone 4S iPad 2 & the latest iPod touch. Every single sample app in the book has been rebuilt from scratch using latest Xcode & the latest 64-bit i OS 6-specific project templates & designed to take advantage of the latest Xcode features. Assuming only a minimal working knowledge of Objective-C & written in a friendly easy-to-follow style Beginning i OS 6 Development offers a complete soup-to-nuts course in iPhone iPad & iPod touch programming. The book starts with the basics walking through the process of downloading & installing Xcode & the i OS 6 SDK & then guides you though the creation of your first simple application. From there you'll learn how to integrate all the interface elements Apple touch users have come to know & love such as buttons switches pickers toolbars & sliders. You'll master a variety of design patterns from the simplest single view to complex hierarchical drill-downs. The confusing art of table building will be demystified & you'll learn how to save your data using the iPhone file system. You'll also learn how to save & retrieve your data using a variety of persistence techniques including Core Data & SQLite. & there's much more! You'll learn to draw using Quartz 2D & Open GL ES add multitouch gestural support (pinches & swipes) to your applications & work with the camera photo library accelerometer & built-in GPS. You'll discover the fine points of application preferences & learn how to localize your apps for multiple languages. * The i OS 6 update to the bestselling & most recommended book for Cocoa touch developers * Packed full of tricks techniques & enthusiasm for the new SDK from a developer perspective * Written in an accessible easy-to-follow style What you'll learn * Everything you need to know to develop your own bestselling iPhone & iPad apps * Best practices for optimizing your code & delivering great user experiences * How to create universal" apps for both the iPhone & iPad * What is data persistence & why is it important * Get started with building cool crisp User Interfaces * What & how to use Table Views * How to do graphics with Quartz & Open GL ES * What geo app development features the new i OS brings to the iPhone * How to get your app in i Cloud * & much much more... Who this book is for Everyone who wants to start developing for iPhone iPod touch & iPad! For the latest source code please head to www.iphonedevbook.com. Table of Contents 1. Welcome to the Jungle 2. Appeasing the Tiki Gods 3. Handling Basic Interaction 4. More User Interface Fun 5. Autorotation & Autosizing 6. Multiview Applications 7. Tab Bars & Pickers 8. Introduction to Table Views 9. Navigation Controllers & Table Views 10. Storyboards 11. iPad Considerations 12. Application Settings & User Defaults 13. Basic Data Persistence 14. Get Your App in the i Cloud 15. Grand Central Dispatch Background Processing & You 16. Drawing with Quartz & Open GL 17. Taps Touches & Gestures 18. Where Am I? Finding Your Way with Core Location 19. Whee! Gyro & Accelerometer! 20. iPhone Camera & Photo Library 21. Collection Views 22. Application Localization 23. Appendix: Where to Next?"