Don&t Mess with Cthulhu Don’t Mess with Cthulhu is a social deduction game with secret identities Players are either Investigators trying to keep Cthulhu from waking & controlling the world or Cultists that want to bring the world to a disturbing end The game takes place over four rounds The Investigators must uncover all the Elder Signs to win; the Cultists win when Cthulhu is revealed or if the game ends before all the Elder Signs are discovered Before each round players receive a number of Investigation cards which they look at but then shuffle & put in front of themselves so they know what cards they have but they don&t know which card is which Each round has a number of actions equal to the number of players in the game Players take actions to reveal Investigation cards & gather all unrevealed cards are shuffled an redistributed evenly among the players Reveal Cthulhu & the Cultists win instantly Reveal all the Elder Signs & the Investigators win If you want to play multiple rounds (it&s highly recommended) the losers in each game get Insanity tokens Get three tokens & the night is over with the winner (s) being those most sane Timebomb Themed edition In Time Bomb you are playing either a terrorist trying to make a bomb blow up or a SWAT team member trying to defuse it Each player receives a card at the beginning of the game that indicates his role & keep it secret until the end of the game Then at each of the game&s 4 rounds each player receives 5 cards that he shuffles after having a quick look at them & place them face down in front of him Among all of the player&s cards a number of "SUCCESS" cards one "BOOM" card & the rest being "SAFE" card The active player then chooses another&s player card & reveals it that player then becoming the new active player After N cards have been revealed (N being the number of players) all cards are shuffled again & distributed equally to the players for a new round If at any time the "BOOM" card is revealed the terrorist&s team wins If all "SUCCESS" cards are revealed before that happens then the SWAT team members win Will you be able to convince the other player to reveal your own cards among them a SUCCESS is hidden ? Or are you just trying to cheat the SWAT team members into revealing your own cards because the BOOM card is among them ? Only a game of Time Bomb will say Players 4-6 Playing time 1-30 minutes Ages 10