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Audio Programming Book

This comprehensive handbook of mathematical and programming techniques for audio signal processing will be an essential reference for all computer musicians computer scientists engineers and anyone interested in audio. Designed to be used by readers with varying levels of programming expertise it not only provides the foundations for music and audio development but also tackles issues that sometimes remain mysterious even to experienced software designers. Exercises and copious examples (all cross-platform and based on free or open source software) make the book ideal for classroom use. Fifteen chapters and eight appendixes cover such topics as programming basics for C and C++ (with music-oriented examples) audio programming basics and more advanced topics spectral audio programming;
programming Csound opcodes and algorithmic synthesis and music programming. Appendixes cover topics in compiling audio and MIDI computing and math. An accompanying DVD provides an additional 40 chapters covering musical and audio programs with micro-controllers alternate MIDI controllers video controllers developing Apple Audio Unit plug-ins from Csound opcodes and audio programming for the iPhone.The sections and chapters of the book are arranged progressively and topics can be followed from chapter to chapter and from section to section. At the same time each section can stand alone as a self-contained unit. Readers will find The Audio Programming Book a trustworthy companion on their journey through making music and programming audio on modern computers.
  • Availability: In Stock
  • Supplier: WHSmith
  • SKU: 9780262014465
Availability: In Stock
£34.28

Product Description

This comprehensive handbook of mathematical & programming techniques for audio signal processing will be an essential reference for all computer musicians computer scientists engineers & anyone interested in audio. Designed to be used by readers with varying levels of programming expertise it not only provides the foundations for music & audio development but also tackles issues that sometimes remain mysterious even to experienced software designers. Exercises & copious examples (all cross-platform & based on free or open source software) make the book ideal for classroom use. Fifteen chapters & eight appendixes cover such topics as programming basics for C & C++ (with music-oriented examples) audio programming basics & more advanced topics spectral audio programming; programming Csound opcodes & algorithmic synthesis & music programming. Appendixes cover topics in compiling audio & MIDI computing & math. An accompanying DVD provides an additional 40 chapters covering musical & audio programs with micro-controllers alternate MIDI controllers video controllers developing Apple Audio Unit plug-ins from Csound opcodes & audio programming for the iPhone. The sections & chapters of the book are arranged progressively & topics can be followed from chapter to chapter & from section to section. At the same time each section can stand alone as a self-contained unit. Readers will find The Audio Programming Book a trustworthy companion on their journey through making music & programming audio on modern computers.

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Jargon Buster

DVD - Digital Versitile Disc - an optical storage media
iPhone - A popular smartphone manufactured by Apple
Computer - A programmable electronic machine which stores and manipulates data.
MIDI - Musical Instrument Digital Interface - an industry standard to allow devices and musical instrument to interact.
Audio - Also known as sound. An audible vibration wave which can be heard.
Reference - To prove evidence with a back up source.
Ideal - Something that satisfies a perfect criteria.

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