Learn how to create compelling game storylines Four experienced narrative designers from different genres of game development have banded together to create this all-inclusive guide on what it's like to work as a writer & narrative designer in the videogame industry From concept to final testing The Game Narrative Toolbox walks readers through what role a narrative designer plays on a development team & what the requirements are at every stage of development Drawing on real experiences authors Tobias Heussner Toiya Finley Ann Lemay & Jennifer Hepler provide invaluable advice for writing compelling player-centered stories & effective dialogue trees in order to help readers make the switch from prose- or screen- writing to interactive Accompanying every chapter are exercises that allow the reader to develop their own documentation outlines & game-dialogue samples for use in applying for industry jobs or developing independent projects This first installment of Focal Press's Game Design Workshops series is a must-have for individuals looking to create captivating storylines for games