Empires have risen & fallen in the aftermath of the Great War & Europa stands on the precipice of a new era The economy is robust morale is high & defenses are strong There are reports from the countryside of strange soldiers with glowing eyes but they seem distant & harmless Scythe The Rise of Fenris the conclusion to the Scythe expansion trilogy enables two different options for any player count (1-5 if you have Scythe; 1-7 players if you have Invaders from Afar) Campaign (8 games) The story of Scythe continues & concludes with an eight-episode campaign While the campaign
Includes:: surprises unlocks & persistent elements it is fully resettable & replayable Modular (11 modules) Instead of—or after—the campaign the new modules in The Rise of Fenris can be used in various combinations to cater to player preferences These modules are compatible with all Scythe expansions & they include a fully cooperative module While the exact nature of the episodes & modules will remain a mystery (most of these components are in 5 secret tuckboxes & on 6 punchboards) the components in this expansion include a detailed episodic guidebook 13 plastic miniatures 62 wooden tokens 2 custom dice 25 tiles & 100 cardboard tokens 1–5 Players 75–150 Min Playing Time Age 12