Build the Arena of your dreams & battle against enemies for control of the V& Tar orbs with an all new rule set for the award-winning Mage Wars Arena! Battlegrounds Domination is a new set of expansions for Mage Wars Arena that introduce new rules to play by & incorporate the use of custom puzzle-cut tiles for players to build their own Arena boards to play on! & yes as you can see there are images on the tiles that are accompanied by optional rules that introduce terrain effects as well! The first Battlegrounds expansion Domination introduces Domination Mode where players will vie for control of powerful V’ Tar orbs that grant new powers & offer a new option to win by gaining points through maintaining control of these powerful devices in addition there are 20 customized tiles for players to use in creating their own or suggested Arenas to play in Finally there are also 116 cards including new spells for use in traditional Mage Wars Arena play & the new Domination mode introduced in this expansions’ rules Players 2 Playing time 45-90 minutes Suggested ages 14 ...
Far to the south the Johktari tribes of Kumanjaro have thrived for hundreds of years Now the peace of a century has turned to conflict as the forces of Westlock carve out their own territories for the good of the crown & the glory of Asyra Players can wage their own matches as a Priest of the Order of Malakai or as a Beastmaster of the Johktari using new ability cards for each & a trove of new spells from all the spell schools Join the fantasy phenomenon that pits mage against mage The conquest begins with you! ...
Mage Wars Druid vs Necromancer is a two-mage expansion set for Mage Wars focusing on two schools of magic not emphasized in the core set The Druid is schooled in Nature magic & is the undisputed master of plants She also favors the Water school using it to heal restore & grow her plants as well as fight her enemies with geyser like blasts of water or downpours of acid rain She does not use traditional spawnpoints; instead her plants can spontaneously grow quickly across the arena She has a theme of slow steady growth that accelerates her power quickly She is the perfect Mage to use against a turtler because you cannot leave her alone to grow unchecked for too long The Necromancer is a dark sinister Mage who dabbles in the darkest of the black arts His primary strengths lie in the summoning of the undead His Graveyard spawnpoint summons armies of skeletons zombies & ghouls to do his bidding His theme is a relentless assault His skeletons are fragile but keep reassembling themselves from a pile of bones to attack again! Zombies are slow but very difficult to "kill" Both of these creatures just keep coming! in addition the Necromancer summons & controls evil spirits ghosts & wraiths He has an affinity with death & disease & can quickly spread plagues across the arena ...
Mage Wars Forcemaster vs Warlord is the first two-mage expansion set for Mage Wars focusing on two schools of magic not emphasized in the core set the Mind School & the War School The Forcemaster is a master of telekinetic force & mind magic With her keen intellect & supreme control over telekinesis she can manipulate the world around her She is more of a lone warrior but her powers more than make up for her lack of creature support All battles are won in the mind first & the Forcemaster has the greatest mind of all The Warlord is a master of the art of War trained in both the War & Earth schools of magic Strong soldiers bend to his every wish goblin minions build siege towers & manufacture devastating demolitions & his retinue of legendary warriors follow him wherever he goes The Warlord is first & foremost a commander of troops He summons humanoid soldiers to do his bidding then calls upon the power of Akiro God of War to give his troops favor in battle ...
A dark secret lurking beneath the surface of Etheria erupts near the Straywood Forest engulfing the lives of two wood elves & threatening the tenuous peace between the elves & the dwarves of the Anvil Throne While on patrol an elven Beastmaster named Lithann rushes to the aid of a fellow elf being attacked by strange beasts she&s never seen before but she is too late When the creatures disappear underground with her friend Lithann descends into the darkness with her loyal fox Wiley to save him There she meets an outcast dwarf named Digur who may hold the key to her survival & a mysterious Sortilege elf named Inesta who has secrets of his own Creator Commentary by Will Mc Dermott " Nature of the Beast is not your average Hero&s Journey tale This is the story about the other guys - the loners & the outcasts the guards & the stewards the folks who normally stay behind when the adventure starts - the forgotten characters It is a journey not toward the light but into the darkness both literal & figurative where these characters must face their foibles & fears their painful pasts & their lonely lives It is a story about how true heroes are born not through trial by fire but by forging friendships that help them discover their own inner strength" ...
Features two amazing spellbook designs each with beautiful detailed artwork by Nick Deligaris! Each spellbook contains 20 pages with four sleeves per page That&s room for 80 spells! Spellbook sleeves are extra wide so that they fit sleeved cards Never leave your spells unprotected! Build more Mages with the Mage Wars Official Spellbook Pack 2! Featuring the Monster&s Eye & Dragonscale Spellbooks Includes:: 2 Custom Spellbooks For Ages 14 & up Mage Wars Core Set Required for Play ...
Features two amazing spellbook designs each with beautiful detailed artwork by Nick Deligaris! Each spellbook contains 20 pages with four sleeves per page That&s room for 80 spells! Spellbook sleeves are extra wide so that they fit sleeved cards Never leave your spells unprotected! Build more Mages with the Mage Wars Official Spellbook Pack 3! Featuring the Cursed Soul & Sea Serpent Spellbooks Includes:: 2 Custom Spellbooks For Ages 14 & up Mage Wars Core Set Required for Play ...
Mage Wars Academy is a fast-paced strategy card game of magical combat! In this expansion set play as a telekinetic Forcemaster competing to prove that your mind is the most powerful weapon! Compatible with both Academy & Arena Contents 72 spell cards Game markers Rules ...
The Moontide is coming Urte stands on the brink of war Now three seemingly ordinary people will decide the fate of the world Urte is divided its two continents separated by impassable seas But once every twelve years the Moontide sees the waters sink to their lowest point & the Leviathan Bridge is revealed linking east to west for twenty-four short months The Rondian emperor overlord of the west is hell-bent on ruling both continents & for the last two Moontides he has led armies of battle-magi across the bridge on crusades of conquest pillaging his way across Antiopa But the people of the east have been preparing - & this time they are ready for a fight An epic fantasy rich in intricate plots intrigue & treachery Vast forces collide & ordinary people make heart-rending choices that will shake the world'A complex world populated by a rich & diverse cast of characters Recommended for fans of George RR Martin Brandon Sanderson & Patrick Rothfuss' - Library Journal ...
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Mage Wars Salenia Playmat
Mage Wars Arena Playmats provide players a new look new feel and more portability for the winning game! These new soft neoprene playmats are the perfect accessory for any Mage Wars player to add to their collection
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Mage Wars Arena Playmats provide players a new look new feel & more portability for the winning game! These new soft neoprene playmats are the perfect accessory for any Mage Wars player to add to their collection
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Page Updated: 2022-04-14 12:22:47
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