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£15.55
The Depth&115; of Yoth i&115; the fifth Mytho&115; Pack in The Forgotten Age cycle for Arkham Horror The Card Game Following the event&115; of The City of Archive&115; your team of inve&115;tigator&115; find your&115;elve&115; trapped deep in the of the Earth & the only way out i&115;down Your mi&115;&115;ion to protect humanity continue&115; but the threat&115; to your life increa&115;e with each level of the de&115;cent There i&115; no telling what mon&115;ter&115; have grown in the&115;e dark cavern&115; & now pur&115;ue your team but you cannot look back or you are &115;urely lo&115;t Thi&115; Mytho&115; Pack feature&115; new player card&115; to cu&115;tomize your inve&115;tigator&115;' deck&115; & treacherou&115; encounter card&115; to immer&115;e you in the peril of your inve&115;tigation Thi&115; i&115; not a &115;tandalone product It require&115; a copy of Arkham Horror The Card Game Core &83;et & The Forgotten Age deluxe expan&115;ion to play ...
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£17.49
In The Labyrinths of Lunacy you & your fellow investigators wake to find yourselves gathered in a strange place with no memory of how you arrived Your muscles are weak & uncooperative Your vision is blurred Simply rising to your feet takes a tremendous effort Your legs are wobbly & can barely support your weight With this unique 80-card standalone scenario for Arkham Horror The Card Game you become the prisoner of a mysterious mastermind forced to take part in his cruel experiments To escape you & your fellow investigators will need to work together You&ll need to piece together the clues to solve your captor&s twisted riddles & you&ll need to hurry
- you aren&t alone in this prison… This is not a standalone product It requires the Arkham Horror The Card Game Core Set to play
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£11.99
rom the streets of Paris to the city&s subterranean catacombs your pursuit of the truth behind The King in Yellowl eads you farther & farther from Arkham&s familiar landmarks But the streets the language & the eerie dark tunnels aren&t the only foreign elements at play There&s something distinctly otherworldly in the Parisian catacombs… In The Pallid Mask scenario you & your fellow investigators will enter these tunnels in search of a stranger whom you believe must be connected to the events surrounding the performance of The King in Yellow at the Ward Theatre in Arkham But with each new strange twist & turn you&ll find yourselves only stepping deeper into mystery Perhaps you can follow the tunnels all the way to the pulsing heart of the play&s mysteries but there&s a chance too you&ll simply find yourselves lost amid the shifting landscape What begins as a trek through moist & clammy tunnels of stone may become a journey that leads you under the earth through The Gate to Hell & straight to your demise at the Well of Souls or some other forgotten chamber Destined to be a fan-favorite the scenario from The Pallid Mask utilizes the game&s locations in a novel way bringing them into play only as you travel through them & arranging them in a constantly shifting & unpredictable fashion Each new step through these labyrinths could be your last ...
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£13.99
Threads of Fate is the first Mythos Pack in The Forgotten Age cycle In The Forgotten Age you journeyed deep into the rainforests of southern Mexico & made the discovery of a lifetime Now returning home a peaceful respite is in order But your relaxation is cut short when an uninvited guest arrives & tells you that the artifact you uncovered is not what is seems & now the entire Earth is in danger Her wild claims suddenly become more believable as your world erupts into chaos Three tasks stand before you at once you must protect the relic from falling into the wrong hands solve the mystery of a missing friend & determine whether to trust your mysterious guest The stakes are high & time is short- which will you pursue? This new scenario throws you into the investigation like never before with three separate Act decks that are each in play simultaneously With few leads & a limited amount of time before the trail runs cold you must weigh your evidence to decide which leads to follow & which to ignore Your choices will permanently shape your adventure throughout The Forgotten Age cycle so you must choose wisely This is not a standalone product It requires a copy of Arkham Horror The Card Game Core Set & The Forgotten Age deluxe expansion to play ...
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£18.99
War of the Outer Gods is the seventh deluxe expansion for Arkham Horror The Card Game & together with new six mythos packs it sets the beginning of the new War of the Outer Gods cycle ...
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£41.99
A recent find at Miskatonic University has unearthed even more mysteries pertaining to the strange happenings in Arkham Massachusetts While the worshippers of the Ancient One grow in strength the stalwart defenders of this sleepy town are put to the ultimate test Miskatonic Horror is a new type of Arkham Horror expansion that builds upon the materials found in the ample library of other Arkham Horror expansions While the components & rules found in Miskatonic Horror can be enjoyed with only the Arkham Horror base game the more expansions you incorporate the more aspects of Miskatonic Horror you can enjoy Requires Arkham Horror base game to play

Includes::
content for every Arkham Horror Expansion 1-8 players 2-4 hours playing time Ages 13

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Archived Product
£29.99
Something evil stirs in Arkham & only you can stop it Blurring the traditional lines between roleplaying & card game experiences Arkham Horror The Card Game is a Living Card Game of Lovecraftian mystery monsters & madness! In the game you & your friend (or up to three friends with two Core Sets) become characters within the quiet New England town of Arkham You have your talents sure but you also have your flaws Perhaps you&ve dabbled a little too much in the writings of the Necronomicon & its words continue to haunt you Perhaps you feel compelled to cover up any signs of otherworldly evils hampering your own investigations in order to protect the quiet confidence of the greater population Perhaps you&ll be scarred by your encounters with a ghoulish cult No matter what compels you no matter what haunts you you&ll find both your strengths & weaknesses reflected in your custom deck of cards & these cards will be your resources as you work with your friends to unravel the world&s most terrifying mysteries Each of your adventures in Arkham Horror LCG carries you deeper into mystery You&ll find cultists & foul rituals You&ll find haunted houses & strange creatures & you may find signs of the Ancient Ones straining against the barriers to our world The basic mode of play in Arkham LCG is not the adventure but the campaign You might be scarred by your adventures your sanity may be strained & you may alter Arkham&s landscape burning buildings to the ground All your choices & actions have consequences that reach far beyond the immediate resolution of the scenario at hand — & your actions may earn you valuable experience with which you can better prepare yourself for the adventures that still lie before you A Living Card Game of eldritch mystery or one to two players (or up to four with two Core Sets) Blurs the line between the traditional card gaming & roleplaying experiences Players assume the roles of unique investigators marked by specific strengths & weaknesses Investigators are opposed by the challenges from adventure-specific encounter decks Campaign rules grant additional depth to your decisions & means that you can “level up” your deck between adventures ...
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£22.99
The Dunwich Legacy is a deluxe expansion for Arkham Horror The Card Game Several months ago three Miskatonic University professors armed themselves with secret knowledge traveled to Dunwich & brought an end to the strange & terrifying creature that had been terrorizing the secluded village Their heroic efforts brought peace to the region—for a while—but also left the men scarred by the horrors they had witnessed Now one of those professors Dr Armitage has need of your assistance His colleagues have gone missing & he fears the worst… With five mini cards & 156 full-size cards The Dunwich Legacy challenges you to find the missing professors & launches you into a campaign that leads to Miskatonic University the notorious Clover Club & beyond Five new investigators arrive to offer their services armed with fifty-nine new player cards (including a complete playset of each) that allow you to pursue new deck-building strategies & new styles of play Finally you&ll find all manner of new terrors arrayed against you—from backroom thugs & bad luck to arcane hexes & wholly unnatural abominations Players 1-4 Playing time 60-120 minutes Ages 14 ...
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£12.99
Who could have ever guessed that your search for two missing professors would lead to this? The wind howls Ritual magic vibrates through the air & the world is ripping apart Your time is running out Your doom is fast approaching! Where Doom Awaits is the fifth Mythos Pack in The Dunwich Legacy cycle for Arkham Horror The Card Game Even as its new scenario carries your investigations rapidly toward their climactic conclusion it dizzies your investigator with a distorted version of reality The woods outside of Dunwich are changing You&ll find clearings strewn with blood & bodies rivers frozen solid despite the temperate air & paths that rip open revealing chasms through the

Dimensions & other worlds elsewhere in the void… Fortunately you won’t find yourself wholly unprepared for the alien challenges these dimensional rifts represent Twenty-eight player cards (two copies each of fourteen different cards) offer a range of solutions provided you&ve earned the experience points to add them to your deck

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£22.99
This expansion to the Arkham Horror Series introduces a major new mechanic to the game -- Heralds who prepare the way for the Ancient One to arrive In addition old familiar faces will be turned against the investigators in ways they never expected Featuring over 160 new cards The King in Yellow heralds a darker age for Arkham Horror fans 1 herald sheet 1 sheet of tokens 90 new ancient one cards 76 new investigator cards ...
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Arkham Horror LCG: Weaver Of The Cosmos Mythos Pack

Defend the Dreamlands from the schemes of the Spinner in Darkness in Weaver of the Cosmos the sixth and final Mythos Pack in the Dream-Eaters cycle for Arkham Horror The Card Game!Weaver of the Cosmos is Scenario 4&8211;B of The Web of Dreams campaign for Arkham Horror The Card Game This scenario can be played on its own in Standalone Mode or combined with the other expansions in The Dream- Eaters cycle to form a larger four-part or eight-part campaign After the events of Point of No Return you have finally reached the perilous nightmarescape that you have been led to since the very beginning Everything has led to this&8212; Virgil&8217;s writings your companions&8217; unending sleep the black cat all of it This transdimensional space is home to a spider creature that would obliterate your
world and replace it with a new reality If you cannot stop it there will be no Earth left to return to no escape from this hellish dream and the Dreamlands will be lost as well You have no choice but to fightThis is not a standalone product A copy of the Arkham Horror The Card Game Core Set and The Dream-Eaters deluxe expansion are required to play
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£14.99

Product Description

Defend the Dreamlands from the schemes of the Spinner in Darkness in Weaver of the Cosmos the sixth & final Mythos Pack in the Dream-Eaters cycle for Arkham Horror The Card Game! Weaver of the Cosmos is Scenario 4&8211;B of The Web of Dreams campaign for Arkham Horror The Card Game This scenario can be played on its own in Standalone Mode or combined with the other expansions in The Dream- Eaters cycle to form a larger four-part or eight-part campaign After the events of Point of No Return you have finally reached the perilous nightmarescape that you have been led to since the very beginning Everything has led to this&8212; Virgil&8217;s writings your companions&8217; unending sleep the black cat all of it This transdimensional space is home to a spider creature that would obliterate your world & replace it with a new reality If you cannot stop it there will be no Earth left to return to no escape from this hellish dream & the Dreamlands will be lost as well You have no choice but to fight This is not a standalone product A copy of the Arkham Horror The Card Game Core Set & The Dream-Eaters deluxe expansion are required to play

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LED - Light Emitting Diode - a small light source
Black - A colour which does not emit any colour of the spectrum. Black absorbs all frequencies of the spectrum.
World - A physical grouping, commonly used to describe earth and everything associated with ti
Earth - A planet third from the sun. Similar size to Venus but rich in water and complex life.
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Page Updated: 2022-04-14 12:22:47

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