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£18.50
Something out of this world is coming to Arkham in The Blob That Ate Everything Scenario Pack for Arkham Horror The Card Game! This standalone adventure which first premiered at Gen Con 2019 takes players back into the world of HP Lovecrafts Cthulhu Mythos where just beyond the edge of Blackwater something unnatural has gone out of control After a strange meteor made impact the town was placed under lockdown by a shadowy government agencyno one was allowed to leave & only a few select investigators were allowed to enter That is until the thing hatched Now time is running out as all hell breaks loose in Blackwater Even as the anomaly continues to grow & devour everything in its path the quarantine is still strictly enforced The only way youre getting out alive is if you kill itif thats even possible ...
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£24.99
Judgement Temperance Justice The Tower The soothsayer’s tarot wove a tale of a grim future hard to put out of your mind But when you learn that four people have disappeared without a trace from an estate in French Hill you begin to wonder if this cruel fate is meant only for you or for the entirety of Arkham… The Circle Undone is the fourth deluxe expansion for Arkham Horror The Card Game Here your team of investigators delve into the mysteries of Arkham’s past uncovering its macabre history & the motives of those who dwell in its shadows This expansion contains a playable prologue first two scenarios of The Circle Undone campaign as well as new investigator & player cards to further customize your investigations in the world of H P Lovecraft’s Mythos ...
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£15.55
The Depth&115; of Yoth i&115; the fifth Mytho&115; Pack in The Forgotten Age cycle for Arkham Horror The Card Game Following the event&115; of The City of Archive&115; your team of inve&115;tigator&115; find your&115;elve&115; trapped deep in the of the Earth & the only way out i&115;down Your mi&115;&115;ion to protect humanity continue&115; but the threat&115; to your life increa&115;e with each level of the de&115;cent There i&115; no telling what mon&115;ter&115; have grown in the&115;e dark cavern&115; & now pur&115;ue your team but you cannot look back or you are &115;urely lo&115;t Thi&115; Mytho&115; Pack feature&115; new player card&115; to cu&115;tomize your inve&115;tigator&115;' deck&115; & treacherou&115; encounter card&115; to immer&115;e you in the peril of your inve&115;tigation Thi&115; i&115; not a &115;tandalone product It require&115; a copy of Arkham Horror The Card Game Core &83;et & The Forgotten Age deluxe expan&115;ion to play ...
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£17.49
In The Labyrinths of Lunacy you & your fellow investigators wake to find yourselves gathered in a strange place with no memory of how you arrived Your muscles are weak & uncooperative Your vision is blurred Simply rising to your feet takes a tremendous effort Your legs are wobbly & can barely support your weight With this unique 80-card standalone scenario for Arkham Horror The Card Game you become the prisoner of a mysterious mastermind forced to take part in his cruel experiments To escape you & your fellow investigators will need to work together You&ll need to piece together the clues to solve your captor&s twisted riddles & you&ll need to hurry
- you aren&t alone in this prison… This is not a standalone product It requires the Arkham Horror The Card Game Core Set to play
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£11.99
rom the streets of Paris to the city&s subterranean catacombs your pursuit of the truth behind The King in Yellowl eads you farther & farther from Arkham&s familiar landmarks But the streets the language & the eerie dark tunnels aren&t the only foreign elements at play There&s something distinctly otherworldly in the Parisian catacombs… In The Pallid Mask scenario you & your fellow investigators will enter these tunnels in search of a stranger whom you believe must be connected to the events surrounding the performance of The King in Yellow at the Ward Theatre in Arkham But with each new strange twist & turn you&ll find yourselves only stepping deeper into mystery Perhaps you can follow the tunnels all the way to the pulsing heart of the play&s mysteries but there&s a chance too you&ll simply find yourselves lost amid the shifting landscape What begins as a trek through moist & clammy tunnels of stone may become a journey that leads you under the earth through The Gate to Hell & straight to your demise at the Well of Souls or some other forgotten chamber Destined to be a fan-favorite the scenario from The Pallid Mask utilizes the game&s locations in a novel way bringing them into play only as you travel through them & arranging them in a constantly shifting & unpredictable fashion Each new step through these labyrinths could be your last ...
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£18.99
War of the Outer Gods is the seventh deluxe expansion for Arkham Horror The Card Game & together with new six mythos packs it sets the beginning of the new War of the Outer Gods cycle ...
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£14.99
Defend the Dreamlands from the schemes of the Spinner in Darkness in Weaver of the Cosmos the sixth & final Mythos Pack in the Dream-Eaters cycle for Arkham Horror The Card Game! Weaver of the Cosmos is Scenario 4&8211;B of The Web of Dreams campaign for Arkham Horror The Card Game This scenario can be played on its own in Standalone Mode or combined with the other expansions in The Dream- Eaters cycle to form a larger four-part or eight-part campaign After the events of Point of No Return you have finally reached the perilous nightmarescape that you have been led to since the very beginning Everything has led to this&8212; Virgil&8217;s writings your companions&8217; unending sleep the black cat all of it This transdimensional space is home to a spider creature that would obliterate your world & replace it with a new reality If you cannot stop it there will be no Earth left to return to no escape from this hellish dream & the Dreamlands will be lost as well You have no choice but to fight This is not a standalone product A copy of the Arkham Horror The Card Game Core Set & The Dream-Eaters deluxe expansion are required to play ...
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£41.99
A recent find at Miskatonic University has unearthed even more mysteries pertaining to the strange happenings in Arkham Massachusetts While the worshippers of the Ancient One grow in strength the stalwart defenders of this sleepy town are put to the ultimate test Miskatonic Horror is a new type of Arkham Horror expansion that builds upon the materials found in the ample library of other Arkham Horror expansions While the components & rules found in Miskatonic Horror can be enjoyed with only the Arkham Horror base game the more expansions you incorporate the more aspects of Miskatonic Horror you can enjoy Requires Arkham Horror base game to play

Includes::
content for every Arkham Horror Expansion 1-8 players 2-4 hours playing time Ages 13

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£29.99
Something evil stirs in Arkham & only you can stop it Blurring the traditional lines between roleplaying & card game experiences Arkham Horror The Card Game is a Living Card Game of Lovecraftian mystery monsters & madness! In the game you & your friend (or up to three friends with two Core Sets) become characters within the quiet New England town of Arkham You have your talents sure but you also have your flaws Perhaps you&ve dabbled a little too much in the writings of the Necronomicon & its words continue to haunt you Perhaps you feel compelled to cover up any signs of otherworldly evils hampering your own investigations in order to protect the quiet confidence of the greater population Perhaps you&ll be scarred by your encounters with a ghoulish cult No matter what compels you no matter what haunts you you&ll find both your strengths & weaknesses reflected in your custom deck of cards & these cards will be your resources as you work with your friends to unravel the world&s most terrifying mysteries Each of your adventures in Arkham Horror LCG carries you deeper into mystery You&ll find cultists & foul rituals You&ll find haunted houses & strange creatures & you may find signs of the Ancient Ones straining against the barriers to our world The basic mode of play in Arkham LCG is not the adventure but the campaign You might be scarred by your adventures your sanity may be strained & you may alter Arkham&s landscape burning buildings to the ground All your choices & actions have consequences that reach far beyond the immediate resolution of the scenario at hand — & your actions may earn you valuable experience with which you can better prepare yourself for the adventures that still lie before you A Living Card Game of eldritch mystery or one to two players (or up to four with two Core Sets) Blurs the line between the traditional card gaming & roleplaying experiences Players assume the roles of unique investigators marked by specific strengths & weaknesses Investigators are opposed by the challenges from adventure-specific encounter decks Campaign rules grant additional depth to your decisions & means that you can “level up” your deck between adventures ...
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£22.99
The Dunwich Legacy is a deluxe expansion for Arkham Horror The Card Game Several months ago three Miskatonic University professors armed themselves with secret knowledge traveled to Dunwich & brought an end to the strange & terrifying creature that had been terrorizing the secluded village Their heroic efforts brought peace to the region—for a while—but also left the men scarred by the horrors they had witnessed Now one of those professors Dr Armitage has need of your assistance His colleagues have gone missing & he fears the worst… With five mini cards & 156 full-size cards The Dunwich Legacy challenges you to find the missing professors & launches you into a campaign that leads to Miskatonic University the notorious Clover Club & beyond Five new investigators arrive to offer their services armed with fifty-nine new player cards (including a complete playset of each) that allow you to pursue new deck-building strategies & new styles of play Finally you&ll find all manner of new terrors arrayed against you—from backroom thugs & bad luck to arcane hexes & wholly unnatural abominations Players 1-4 Playing time 60-120 minutes Ages 14 ...
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Arkham Horror LCG: Threads Of Fate Expansion Pack

Threads of Fate is the first Mythos Pack in The Forgotten Age cycle In The Forgotten Age you journeyed deep into the rainforests of southern Mexico and made the discovery of a lifetime Now returning home a peaceful respite is in order But your relaxation is cut short when an uninvited guest arrives and tells you that the artifact you uncovered is not what is seems and now the entire Earth is in danger Her wild claims suddenly become more believable as your world erupts into chaos Three tasks stand before you at once you must protect the relic from falling into the wrong hands solve the mystery of a missing friend and determine whether to trust your mysterious guest The stakes are high and time is short- which will you pursue?This new scenario throws you into the investigation like never
before with three separate Act decks that are each in play simultaneously With few leads and a limited amount of time before the trail runs cold you must weigh your evidence to decide which leads to follow and which to ignore Your choices will permanently shape your adventure throughout The Forgotten Age cycle so you must choose wisely This is not a standalone product It requires a copy of Arkham Horror The Card Game Core Set and The Forgotten Age deluxe expansion to play
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£13.99

Product Description

Threads of Fate is the first Mythos Pack in The Forgotten Age cycle In The Forgotten Age you journeyed deep into the rainforests of southern Mexico & made the discovery of a lifetime Now returning home a peaceful respite is in order But your relaxation is cut short when an uninvited guest arrives & tells you that the artifact you uncovered is not what is seems & now the entire Earth is in danger Her wild claims suddenly become more believable as your world erupts into chaos Three tasks stand before you at once you must protect the relic from falling into the wrong hands solve the mystery of a missing friend & determine whether to trust your mysterious guest The stakes are high & time is short- which will you pursue? This new scenario throws you into the investigation like never before with three separate Act decks that are each in play simultaneously With few leads & a limited amount of time before the trail runs cold you must weigh your evidence to decide which leads to follow & which to ignore Your choices will permanently shape your adventure throughout The Forgotten Age cycle so you must choose wisely This is not a standalone product It requires a copy of Arkham Horror The Card Game Core Set & The Forgotten Age deluxe expansion to play

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World - A physical grouping, commonly used to describe earth and everything associated with ti
Earth - A planet third from the sun. Similar size to Venus but rich in water and complex life.
Set - a group of items usually related to one another. Some objects cannot function without the complete set of items.
Adventure - an undertaking of an exciting challenge or experience.
Home - A place of permanent residence for families.

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