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£17.99
7 Wonders Cities is an extension to the 7 Wonders game that provides a new family of cards that complements Ages already existing in the 7 Wonders base game Now mercenaries thieves spies & diplomats will give a new scale to your cities Reap the benefits by sowing discord among your opponents play them off each other & push them into debt Far from the pomp of palaces & gardens in the darkest alleys gold changing hands exchanging information alliances are formed & secrets are betrayed 7 Wonders Cities Expansion contains 2 Wonder Cards 36 Cards Tokens Coins with a value of 1 & 3 Rulebook Features New black cards have a variety of effects with nine cards being available in each age This is an expansion for 7 Wonders & requires base game to play Playing Time 40 mins Ages 132-8 players ...
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£18.49
7 Wonders Duel Agora will feature a new board called the Senate comprising six separate chambers that provide players with benefits once they take possession of the area Players can obtain a Senate chamber by taking senator cards Should any player successfully take control of the majority of Senate chambers then they automatically win the game ...
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£19.99
In many ways 7 Wonders Duel resembles its parent game 7 Wonders as over three ages players acquire cards that provide resources or advance their military or scientific development in order to develop a civilization & complete wonders What&s different about 7 Wonders Duel is that as the title suggests the game is solely for two players with the players not drafting card simultaneously from hands of cards but from a display of face-down & face-up cards arranged at the start of a round A player can take a card only if it&s not covered by any others so timing comes into play as well as bonus moves that allow you to take a second card immediately As in the original game each card that you acquire can be built discarded for three coins or used to construct a wonder Each player starts with four wonder cards & the construction of a wonder provides its owner with a special ability Only seven wonders can be built though so one player will end up short Players can purchase resources at any time from the bank or they can gain cards during the game that provide them with resources for future building; as you acquire resources the cost for those particular resources increases for your opponent representing your dominance in this area A player can win 7 Wonders Duel in one of three ways Each time that you acquire a military card you advance the military marker toward your opponent&s capital giving you a bonus at certain positions If you reach the opponent&s capital you win the game immediately Similarly if you acquire any six of seven different scientific symbols you achieve scientific dominance & win immediately If neither of these situations occurs then the player with the most points at the end of the game wins Players 2 Suggested ages 10 Playing time 30 minutes ...
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A pantheon from several civilizations — including Greek Egyptian & Middle-Eastern — gets added to 7 Wonders Duel in 7 Wonders Duel – Pantheon with each god having its own power to help you or hinder your opponent During Age I you collect mythology tokens — which allow you to choose which deities have a place in the Pantheon — & offering tokens which help you court those deities Then during Ages II & III you can activate a god or goddess in the Pantheon instead of taking a card from the pyramid To do so you pay whatever that god or goddess demands from you in offerings then place it next to your city With Isis on your side you can use a card from the discard pile to construct one of your Wonders for free Zeus whose nod determines what happens & what does not enables you to discard any single card from the pyramid that you want as well as any mythology or offering tokens on it The Phoenician goddess Tanit whose people were renowned for trade fills your coffers with twelve pieces of gold Enki the Sumerian god of crafts technology & creation lets you choose one of two progress tokens Minerva&s ability to keep the conflict pawn from entering your territory may not instantly bring you victory but it can save you from military defeat What&s more instead of adding three guild cards to the deck for Age III you add three of five Grand Temples Each Grand Temple belongs to a different Mediterranean culture & if you have the favour of a god or goddess from that culture you can build the temple for free For example having Isis by your side enables you to build the Egyptian temple; with Enki you can build the Mesopotamian one These temples are worth 5 12 or 21 points depending on how many you build 7 Wonders Duel – Pantheon also

Includes::
two new Wonders the Sanctuary (which for the cost of 2 coins lets you reverse turn order) & the Divine Theater (which grants points & easier access to the gods) Players 2 Playing time 30-45 minutes Ages 10

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£17.99
In 7 Wonders players get hands of cards pick those that will help them build their City & pass the rest to their neighbour Their goal build commercial ties strengthen their military might & build their Wonders Leaders introduces in the game notable personalities who offer various advantages At the beginning of the game players create a Leader hand from which they will be able to play a leader at the beginning of every Age or use him to get money or help build your Wonder The recruited Leaders will allow you to build certain structures at a cheaper cost even maybe for free or will be worth victory points or Well with Leaders the Wonders never cease! An expansion for 7 Wonders Requires the base game of 7 Wonders to play Playing Time 40 minutes Players 2-7 Ages 13 ...
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£10.99
In the 7 Wonders Wonder Pack players will obtain four new wonders to play with the base game Stonehenge Abu Simbel The Great Wall Of Chine & a new version of Manneken Pis Contains 4 Boards (Different A & B Sides)4 Wonder Cards Rule Book Features Offers players a greater variety of game play Refreshes the 7 Wonders base game with new elements 2-7 Players 13 Age 30 Minute gameplay ...
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£18.49
As humans we are drawn to predators like no other group of animals They are the epitome of form & function & have a level of perfection that we revere In 2009 wildlife expert conservationist & photographer David Plummer was diagnosed with Parkinson&s disease Rather than let it defeat him he was galvanised to grab life by the horns & achieve the perfect wildlife shot Over the next seven years he did much more than that The result is this breathtaking collection of over 200 of his best & favourite photographs of exotic & wild animals in their natural habitats To capture them David travelled to some of the most remote & stunning locations across the world from Africa to India to the Galapagos Islands & back to his native England 7 Years of Camera Shake showcases seven years of immersive & illuminating photography of predators on the prowl of prey in the clutches of death of the inexplicable synchronisation of nature of the beautiful relationship between mother & child & much much more Plummer&s work has been featured in wildlife publications & national & international press & now the work he has produced since his diagnosis is showcased here accompanied by his thoughts & anecdotes on how he achieved each perfect shot ...
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£30.24
A beautifully interwoven story of suspense romance & mystery Like other otome visual novels the game features multiple character paths but 7&scarlet is unique because it also has has a challenging interactive puzzle that will really test the player&s detective skills The game requires multiple playthroughs to uncover the whole story Voiceover option Original Japanese only Language format English subtitles ...
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£96.99
Engineered to meet the challenges of tough industrial environments this USB (Universal Serial Bus) 30 hub lets you expand your connectivity options by adding seven external USB (Universal Serial Bus) 30 ports to your computer Now you can increase your everyday productivity by gaining powerful & convenient access to your external hard drives printers mobile devices & other peripherals Designed for performance & durability the industrial-grade hub features a rugged metal housing Its wide-range 7-48V DC terminal block input gives you the flexibility to power the hub as required based on your own power input capabilities Plus it supports an extended operating temperature range (0°C to 70°C) helping to ensure reliable performance even in the most demanding factory & industrial environments The rugged hub also offers surge & ESD protection to each USB (Universal Serial Bus) port which can help safeguard your investments by preventing damage to your connected devices This wall-mountable USB (Universal Serial Bus) 30 hub can be securely mounted to surfaces under desks & in other high traffic areas where there is a concern that USB (Universal Serial Bus) connections may become unplugged Plus it also

Includes::
optional DIN rail mounts for use with equipment rack installations Compliant with Super Speed USB (Universal Serial Bus) 30 this industrial hub supports 5-Gbps bandwidth It&s also backward compatible with USB (Universal Serial Bus) 20 & 1x specifications simultaneously supporting older USB (Universal Serial Bus) peripherals or legacy systems that lack USB (Universal Serial Bus) 30 capabilities Protects your connected devices with 15k V ESD protection & 350 W surge protection Flexible wide-range 7-48V DC terminal block power input (standard AC power adaptor not supported or included) Ideal for harsh industrial environments with an extended operating temperature range Rugged wall-mountable metal housing plus optional DIN rail mounts Seven Super Speed USB (Universal Serial Bus) 30 hub ports with throughput support up to 5 Gbps Backward compatible with USB (Universal Serial Bus) 20 & 1x devices Case Colour Black Depth 145 cm Form Factor USB (Universal Serial Bus) Hub Height 45 cm In The Box 1
- 7 Port Industrial USB (Universal Serial Bus) 30 Hub • 1
- USB (Universal Serial Bus) 30 A
- B Cable • 1
- DIN Rail Mounting Kit • 1
- Terminal Block (2 Wire) • 1
- Instruction Manual Interface 1
- USB (Universal Serial Bus) 30 B (9 pin; Super Speed) Female • 1
- Terminal Block (2 Wire) Operating Humidity -20 to 85 Operating Temperature 0 to 70 °CProduct Type USB (Universal Serial Bus) Hub USB Ports 7 x USB (Universal Serial Bus) 30 Warranty 2 Years Warranty Weight 0325kg Width 54 cm









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£10.49
Tracklist A1 Gloria Gaynor
- I Will Survive A2 Candi Staton
- Young Hearts Run Free A3 Rose Royce
- Car Wash A4 The Miracles
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Archived Product

7 Wonders Play Mat

The 7 Wonders Playmat is an organizing tool for players who don&t just want to drop the counters and cards from 7 Wonders and its expansions any old place Compatible with the Babel Cities Leaders and Wonder Pack expansion this mat requires the basic game to be used
RIP - This product is no longer available on our network. It was last seen on 29.08.2020

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£19.99

Product Description

The 7 Wonders Playmat is an organizing tool for players who don&t just want to drop the counters & cards from 7 Wonders & its expansions any old place Compatible with the Babel Cities Leaders & Wonder Pack expansion this mat requires the basic game to be used

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Page Updated: 2022-04-14 12:22:47

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