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3D Graphics For Game Programming

Deals with real-time graphics in video game development that balances theory and application. This book covers such concepts as rendering, texturing, post-processing, and animation. Each chapter includes boxed Math Notes that enable readers to access mathematical or theoretical content without interrupting the flow of the main text.
RIP - This product is no longer available on our network. It was last seen on 01.01.2015

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  • Availability: Out Of Stock
  • Supplier: Pickabook
  • SKU: 9781439827376
Availability: In Stock
£44.99

Product Description

Deals with real-time graphics in video game development that balances theory & application. This book covers such concepts as rendering, texturing, post-processing, & animation. Each chapter

Includes::
boxed Math Notes that enable readers to access mathematical or theoretical content without interrupting the flow of the main text.

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Graphics - A general term for visual aspects of an item/display

Supplier Information

Pickabook
A UK based company founded in 1998. Offering exceptional value for money on a wide range of books including leather bound books and sticker books.

Over 5 million books in stock - all new
Discounts of upto 80 percent
Excellent customer service
Fast delivery
Page Updated: 2015-03-31 20:45:45

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