Over the past fifty years many thousands of conflict simulations have been published which bring the dynamics of past & possible future wars to life. Philip Sabin used such techniques in his acclaimed previous book Lost Battles to cast new light on Greek & Roman land engagements. In this new work he explores the theory & practice of conflict simulation as a topic in its own right based on his thirty years of experience in designing wargames & using them to educate both military & civilian students. Simulating War sets conflict simulation in its proper context alongside more academically familiar techniques such as game theory & operational analysis. It explains in detail the analytical & modelling techniques involved & it teaches you how to design your own simulations of conflicts of your choice as do Philip Sabins MA students. The book provides eight simple illustrative simulations of specific historical conflicts complete with rules maps & counters. These games have all been employed successfully in class & you can use them to see exactly how conflict simulation works. Simulating War is essential reading for all recreational or professional simulation gamers & for anyone who is interested in modelling war from teachers & students to military officers. A key feature of the book is its inclusion of illustrative wargames designed by Professor Sabin for use in class complete with rules & full colour maps & counters. These are as follows:
- Second Punic War (multiplayer diplomacy)
- Roma Invicta? (Hannibals early campaigns in Italy)
- Kartenspiel (card game of Napoleonic battle)
- Hells Gate (the Korsun pocket winter 1944)
- Big Week (US bombing raids February 1944)
- Fire & Movement (WW2 British infantry battalion attack)
- Block Busting (WW2 urban combat)
- Angels One Five (grand tactical aerial dogfighting in WW2)