Lady Philippa Marbury is.. .odd. The brilliant bespectacled daughter of a double marquess cares more for books than balls for science than the season & for laboratories than love. She's looking forward to marrying her simple fiance & quietly living out her days with her dogs & her scientific experiments. But before that Pippa has two weeks to experience all the rest
- fourteen days to research the exciting parts of life. It's not much time & to do it right she needs a guide familiar with London's darker corners. She needs.. .a scoundrel. She needs Cross the clever controlled partner in London's most exclusive gaming hell with a carefully crafted reputation for wickedness. But reputations often hide the darkest secrets & when the unconventional Pippa boldly propositions him seeking science without emotion she threatens all he works to protect. He is tempted to give Pippa precisely what she wants.. .but the scoundrel is more than he seems & it will take every ounce of willpower to resist giving the lady more than she ever imagined.