The second instalment of The Riftwar Legacy Assassins reveals Feist at his storytelling best. There is intrigue humour & breakneck action aplenty here from the undisputed master of epic fantasy. Fresh back from the front another foe defeated Prince Arutha arrives to find all is not well in Krondor. A series of apparently random murders has brought an eerie quiet to the city. Where normally the streets are bustling with merchants & tricksters good life & night life now there seems to be a self-imposed curfew at sundown. Mutilated bodies have been turning up in the sewers the Mockers' demense. The Thieves' Guild has been decimated
- men women children it matters not. The head of the Mockers is missing presumed dead. Those few who survived the terrible attacks are lying low. Very low. The Crawler it seems is back in town. & he's being helped by others more ruthless than he. Can it be the Nighthawks again? The Prince enlists his loyal Squire James to find out. If anyone can unravel what's happening in the bowels of Krondor he can. He knows the sewers like the back of his h&. Afterall as Jimmy the Hand he grew up there. Meanwhile the retinue of the Duke of Olasko has arrived suddenly at the palace a week ahead of schedule but with no apologies & many demands. They say they are here to hunt. But to hunt what. Pug's son William on his first posting as a knight-lieutenant must escort them into the wilds. It should have been a straightforward mission...