How would you have fared as one Napoleon's marshals or in command of a division of redoutable British redcoats under Wellington? Grand Battery offers you the chance to find out. This book
Includes:: all the rules you need to play miniature wargames set in the Napoleonic Wars plus plenty of useful background information you need to get started. There is a concise historical overview of the events & battles of the period as well as sections on the weapons & tactics of the various armies. The buyer's guide gives an up-to-date survey of the wealth of ranges of miniatures available & advice on which are compatible with which. Organizational tables give a breakdown of typical formations for all the major combatants & most of the minor ones (any one for a Wurttemburg infantry division?) allowing you to structure your collection & also to organize hypothetical games quickly with 'off the peg' orders of battle. Three historical scenarios are also included each with their own specific orders of battle maps objectives & victory conditions. The rules themselves which utilize an innovative card-driven turn sequence to simulate the unpredictable ebb & flow of battle are designed for playability while still giving 'realistic' results & rewarding sound tactics. Though designed primarily for division level games with 25 or 15mm figures the command & control sysyem takes account of corps or even the largest army level games & they are easily adaptable to any figure scale. Get ready to march to the sound of the guns!