Taking a hands-on learning approach Foundation iPhone App Development: Build An iPhone App in 5 Days with i OS 6 SDK quickly enables existing programmers to become familiar & comfortable coding Objective-C using Xcode 4.5 Storyboarding & the i OS 6 SDK to create apps for the iPhone. Nick Kuh an experienced Apple award-winning developer will teach readers how to build an i OS 6 iPhone app from start to finish in 5 days. During a 5-day process you will learn how to build a professional custom-designed object-oriented iPhone App. You'll start with a Photo Shop PSD design & an app idea. Then throughout the remainder of the book Nick will guide you through each stage of building the app. But it's you who will build the app. You will learn how to think like an app developer how to turn an idea into a beautiful iPhone app. In addition to the code & programming practices introduced the book
Includes:: numerous tips tricks & lessons learned to help new iPhone App developers succeed on the App Store: SEO in-app marketing approaches & how to win more 5 star reviews. The 5-day learning process is divided into the following key stages: * Day 1 begins with the initial planning paper prototyping & Photoshop design phases of an app idea. You'll learn how to provision your i OS apps for deployment to your iPhone. By the end of your first day you'll get to learn on the job creating an Object-Oriented Black Jack Game that implements the Model View Controller paradigm in Objective C. * Day 2 is all about Storyboarding: creating & connecting all of the user interface views of our app. * Day 3 begins with table views & data population. By the end of the third day you'll be knee-deep in Core Data: building a data model & creating an editable persistent data storage solution for your app. * By Day 4 you'll be learning how to communicate with Facebook using Apple's new Social framework introduced in i OS 6. * Day 5 kicks off with code & methods to add in-app social network marketing to your app. With your completed app you'll then learn how to submit an App to Apple alongside numerous tips & tricks to improve your chances of success & visibility in this unique marketplace. From start to finish this book inherits Nick's tried & tested methods to build beautiful native iPhone Apps efficiently. After reading & using this book you'll come away with a core i OS development process & coding concepts that can be re-used & applied to your own iPhone app projects. Moreover you'll gain an understanding of how to architect your own apps write reusable code & implement best practices for faster productivity & maybe even make some money too. What you'll learn * How to develop with Xcode write Objective-C & work with the latest i OS SDK * Why & how to create Navigation Hierarchies & Table View Controllers for making life easier * How to design plan & develop an iPhone app from the initial app idea to App Store submission * How to Storyboard & implement a custom-designed User Interface * How to work with Core Data to build an offline caching solution * How to implement asynchronous HTTP API calls to download & display images * How to use the new i OS Appearance APIs for custom design implementation & make beautiful apps * How to increase your app's chances for success in the App Store Who this book is for This book is for existing programmers--programmers who have already mastered another object oriented language & wish to become proficient programming Objective C for writing iPhone Apps using Xcode. Table of Contents Day 1: Objective C Xcode & i OS SDK Foundation work Chapter 1: Design & Planning of our App: Chapter 2: Provisioning our App for Development Chapter 3: Setting Up Our Xcode Project Chapter 4: Objective-C & Xcode: Developing a Blackjack Game Day 2: Storyboarding the User Interface Chapter 5: iPhone App Navigation Views & View Controllers Chapter 6: Views Controls Came