As animation software becomes more advanced & graphics become more refined the opportunity to create informative detail becomes more achievable in your characters. You can't give every character the same facial contours anymore. Today's graphic engines & hi-definition screens enhance detail & the features in your character can make or break the believability of your game or movie. Face It provides you with the resources that you need to ensure an accurate character model. By examining the skulls of people of different ages ethnicities & geographical areas authors Patricia Beckmann-Wells & Scott Wells showcase the intricacies of the human head & face & show you how to apply that to your models. Whether it be a Caucasion women in her 50s or an African man in his late 20s you'll know how to properly shape a forehead an eye socket & even cheekbones to ensure the 100% accuracy of your 3D character.