With its tutorial-based approach this is a practical guide to both hand
- & computer-drawn design. Readers will learn to think three-dimensionally & build complex design ideas that are structurally sound & visually clear. The book also illustrates how these basic skills underpin the use of computer-aided design & graphic software. While these applications assist the designer in creating physical products architectural spaces & virtual interfaces a basic knowledge of sketching & drawing allows the designer to fully exploit the software. Foundational chapters show how these technical skills fit into a deeper & more intuitive feeling for visualisation & representation while featured case studies of leading designers artists & architects illustrate the full range of different drawing options available. Hundreds of h&-drawn sketches & computer models have been specially created to demonstrate critical geometry & show how to build on basic forms & exploit principles of perspective to develop sketches in to finished illustrations. There's also advice on establishing context shading & realizing more complex forms.