
Wilderness War takes two players into the French & Indian War 1755-1760 the climactic struggle between France & Britain for control of North America It uses strategy cards & a point-to-point map similar to GMT&s award winning For the People & Paths of Glory Players maneuver & fight over a map stretching from Northern Virginia to Canada As the leader of French or British forces in North America you will need to defend your frontier raid your enemy&s frontier build fortification networks through the harsh wilderness recruit Indian allies besiege forts & fortresses & deal with events occurring in Europe that are above & beyond your control Wilderness War
Includes:: a deck of strategy cards for conducting campaigns & incorporating the many events & personalities of the war The French player can recruit up to sixteen different Indian tribes as allies secure a continental alliance in Europe against Great Britain sortie his squadron at Louisbourg force a ministerial crisis in London & work toward draining support for the war from the provincial assemblies The British player can recruit Mohawks & Cherokees plan for & conduct amphibious operations implement a global strategy via William Pitt destroy the French fleet at Quiberon Bay & expel the Acadians Relive the history of this exciting time when the fate of Canada hung in the balance SCALETIME 6 months per turn MAP Point-to-point system UNIT Battalions Regiments & war parties NUMBER OF PLAYERS One or two COMPONENTS271 full-color die-cut counters including st&-up leader counters & circular Irregulars One 22x 34" full-color mapsheet Note that 2010 Reprint version
Includes:: a MOUNTED mapboard 70 Strategy Cards 16-page Rulebook 24-page Playbook (including a 6-page Example of Play)2 Player Aid sheets One 6-sided die