
With his You Tube channel Mitch's VR Lab Mitch has helped thousands of people understand the foundations of locomotion & interaction mechanics with clear & concise UE4 videos I'm thrilled that he has taken the time to bring all his knowledge & experience in working with Unreal Engine & Virtual Reality to the Unreal (R) Engine VR Cookbook Mitch is uniquely qualified to share this book with the world -Luis Cataldi Unreal Engine Education Epic Games Inc For game developers & visualization specialists VR is the next amazing frontier to conquer-and Unreal Engine 4 is the ideal platform to conquer it with Unreal (R) Engine VR Cookbook is your complete authoritative guide to building stunning experiences on any Unreal Engine 4-compatible VR hardware Renowned VR developer & instructor Mitch Mc Caffrey brings together best practices common interaction paradigms specific guidance on implementing these paradigms in Unreal Engine & practical guidance on choosing the right approaches for your project Mc Caffrey's tested "recipes" contain step-by-step instructions while empowering you with concise explanations of the underlying theory & math Whether you're creating first-person shooters or relaxation simulators the techniques Mc Caffrey explains help you get immediate results as you gain "big picture" knowledge & master nuances that will help you succeed with any genre or project Understand basic VR concepts & terminology Implement VR logic with Blueprint visual scripting Create basic VR projects with Oculus Rift HTC Vive Gear VR Google VR PSVR & other environments Recognize & manage differences between seated & standing VR experiences Set up trace interactions & teleportation Work with UMG & 2D UIs Implement character inverse kinematics (IK) for head & hands Define effective motion controller interaction Help users avoid motion sickness Optimize VR applications Explore the VR editor community resources & more If you're ready to master VR on Unreal Engine 4 this is the practical resource you've been searching for!