The war continues & spreads further & further New factions have arrived from the north igniting more epic battles than before Heroes rise over the fallen bodies of their enemies Kingdoms spread across the frozen wastelands in search of silver War Towers grow taller than the trees Who will be victorious in the end? Tiny Epic Kingdoms Heroes& Call introduces heroes to the war Heroes will bring to play a variety of benefits unique to their class Players will use a larger meeple to represent the hero of their faction Additionally new mechanisms are introduced to the building action of the game This will have players tracking their tower progress by placing tower cubes onto regions they possess Players are encouraged to keep these tower cubes safe because losing them in war results in a loss of progress on the tower card Furthermore Tiny Epic Kingdoms Heroes& Call introduces a slew of new factions new regions with new mechanisms & a new resource type & even brings solo play to Tiny Epic Kingdoms! The lore of Tiny Epic Kingdoms Heroes& Call occurs after Tiny Epic Kingdoms & before Tiny Epic Defenders Players 1-5 Suggested ages 14 Playing time 30-60 minutes