Created as game aids to easily randomize & track transient items for The Strange the Cypher Deck XP Deck & Creature Deck are now available in a single easy-to-shelf package! Creature Deck 99 Strange scary dangerous & just plain weird creatures from the Shoals of Earth! Build encounters quickly & easily or create them randomly on the fly Then give your players a look at their foes before plunging into combat The Strange Creature Deck contains 99 of the most commonly encountered creatures from the shoals of Earth drawn from both The Strange corebook & The Strange Bestiary When you need to build an encounter (either when prepping your game or at the gaming table) simply draw a card from this deck You’ve got basic stats (with a reference to the corebook for full stats & info) on one side & an image to share with your players on the reverse Even if you don’t choose cards randomly you can still pick out the ones you need when prepping for your game–you’ll be astounded at the time you save! The Strange Creature Deck saves oodles of time when prepping for your game sessions & even more time when you need to create & run an encounter on the fly & who couldn’t use a bit more time for the actual gaming? Cypher Deck Save time at the game table & in prep with these super-handy cards! In The Strange a cypher is a small device that can create a single often spectacular effect A cypher may look ordinary but each one is something special—a manifestation of the Strange that we don’t fully understand Players will regularly use cyphers to accomplish their missions Hoarding cyphers is imprudent & a waste of needed resources; replacement cyphers are always around the next corner This deck of 120 full-color cards allows GMs & players to randomly generate cyphers on the fly Twenty item cards describe the physical form the cypher takes depending on the laws of the recursion in which it appears while each of the 100 power cards offers multiple power options to match the device Skip rolling on the tables & save time & effort at the game table & while prepping your game by simply drawing a card which you can then hand to your player to keep until the cypher is used! XP Deck Track & trade XP without wearing a hole in your character sheet! In The Strange exploration & risk are everything Players earn experience points not for killing monsters but for making discoveries & facing unexpected challenges You might rack up your XP between sessions but most commonly you receive experience points during play when events take an unexpected turn or you make a remarkable discovery & XPs are a sort of currency often changing hands between players