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£14.49
Looking forward to a well-deserved rest the heroes travel to the Principality of Kosh known for its unspoiled & breathtakingly beautiful landscapes & the hospitality of its people But in Revelations from Heaven things don’t always go as planned & the heroes soon discover that something is rotten in the idyllic village of Oldenbridge Not everyone who lives here acts in a way that is pleasing unto the gods Only your characters can shine a light on the hidden darkness & solve a monstrous crime! This adventure for The Dark Eye is especially well suited for beginning heroes & GMs It contains detailed descriptions of locations NPCs & the plots & challenges your heroes must face & also

Includes::
maps & useful handouts You need the The Dark Eye Core Rules to play Revelations from Heaven is a group adventure for 3-5 helpful heroes

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AVENTURIA ALMANAC HARDCOVER THE DARK EYE RPG BY PAIZOExplore the many facets of The Dark Eye with the Aventuria Almanac your guide to the official setting for the fantasy role playing game Immerse yourself in this exciting world & learn why the fantastic continent of Aventuria is like no other This indispensable guide is designed both for players & GMs Explore the regions kingdoms & history of Aventuria in detail Entries for key cities cover inhabitants customs trade science law & order magic & the works of the gods Learn about the icy wastes of the Far North the many provinces of the Middenrealm & the mysterious home of the elves in the verdant woods of the Salamander Stones Travel the merchant routes of the Khôm Desert face the perils of the Lizard Swamps & the steaming jungles of Meridiana & delve into the hidden mines of the dwarves The Aventuria Almanac also

Includes::
two large-format poster maps of the continent stats for new creatures & useful plants & fascinating new mysteries for the heroes to investigate

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£13.49
Arivor jewel of the Horasian Empire is the heart of the Rondran faith stronghold of the staunch Ardarites & home to famed weapon smiths skilled armorers & vintners of fine wines Trumpets herald the opening of the mid-summer Knights& Tournament as curious onlookers & pilgrims devoted to Rondra pour into the city Your heroes have come to Arivor as eager tournament participants bold explorers or enthusiastic friends of the theater The city virtually bursts at the seams & you marvel at the size of the crowds Suddenly the unthinkable happens & joyous & carefree celebrations turn into desperate struggles for survival Arivor seems doomed & it is up to you & your heroes to save whatever can be saved! This adventure for The Dark Eye is suitable for Experienced heroes This volume contains detailed descriptions of the city of Arivor before & after the catastrophe &

Includes::
non-player characters maps floor plans a timeline of events & challenging encounters—everything your players need to participate in an event with major consequences for the future of Aventuria You need The Dark Eye Core Rules to play Arivor’s Doom is a TDE group adventure for 3–5 heroes determined to survive Genre Disaster Story Prerequisites none Location City of Arivor in the Horasian Empire Date Month of Rahja 1039 AFB Complexity (Players GM) Medium Medium Suggested Hero Experience Level Competent to Masterful

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£14.99
Fate is an important concept in The Dark Eye roleplaying game Heroes can use Fate Points to survive dangers that others could not escape Often a Fate Point can tip the scales making truly heroic deeds possible! Designed especially for The Dark Eye these high-quality poker chips bring this exciting aspect of play to your gaming table as you track your total This set consists of 20 Fate Points printed with the symbol of the Twelvegods for use with The Dark Eye roleplaying game Warning Choking hazard Contains small parts May be unsuitable for children ...
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£12.99
When stars fall from the sky the peoples of Aventuria see visions of impending doom The signs are clear to everyone from simple farmers to clergy & even crowned heads of state Whether these visions will prove true or even possible none can say The Walls of Alveran tremble & the 13th god rattles his chains When such a powerful entity moves even his little finger monumental events are set in motion The Turn of Ages brings great change to Aventuria The fate of a continent nay an entire world hangs in the balance & valiant heroes may tip the scales This collection of short stories gathers tales related to the fateful event known as the Starfall Within these pages you’ll find over 20 fantastical stories that transport you to the far corners of Aventuria & beyond ...
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NEW YORK TIMES 100 NOTABLE BOOKS OF 2017 'masterly'GUARDIAN BEST BOOKS OF THE YEAR ' An absolute tour de force' Fran may be old but she's not going without a fight So she dyes her hair enjoys every glass of red wine drives restlessly around the country & lives in an insalubrious tower block that her loved ones disapprove of & as each of them
- her pampered ex Claude old friend Jo flamboyant son Christopher & earnest daughter Poppet
- seeks happiness in their own way what will the last reckoning be? Will they be waving or drowning when the end comes? By turns joyous & profound darkly sardonic & moving The Dark Flood Rises questions what makes a good life & a good death

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£8.99
Earth & Trisolaris must face a new threat of an altogether different magnitude the stunning conclusion of the Three-Body Problem ...
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Imagine the universe as a forest patrolled by numberless & nameless predators In this forest stealth is survival
- any civilisation
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Creating George Stark was easy Getting rid of him won't be The sparrows are flying again The idea
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£4.99
Explore The Dark Hills of Cherai A powerful artefact lies locked away entombed behind a door that can only be opened by combining 12 amulets Find the map & you will find the answers that you seek Journey across the dark hills discover curious hidden objects & overcome the guardian creature to save the Regal Scepter of Cherai! Two modes of play Casual & Expert Discover strange & magical locations! Hunt for hidden objects Find light in the darkest of places! Conquer the puzzles in your path ...
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The Dark Eye: Vampire Of Havena

You hear the muffled sound of footfalls on wet cobblestones then the sound of heavy boots stepping through puddles You can’t see farther than ten yards in the thick fog that billows through the dockyards of Havena You’ve lost track of your pursuers but you’re sure they haven’t lost track of you How can you get away? You never respected law and order quite as much as the priests of Praios said you should and now this is the worst trouble you have ever been in You cannot trust your eyes and your ears even less so Too many sounds echo in the streets—the hiss of an alley cat the flapping wings of an old raven and footsteps that seem to approach from every direction The Vampire of Havena is a solo adventure that lets you dive into the action when other players are
not available Every chapter presents new challenges and you will need to muster all of your abilities if you wish to escape with your skin intact! Familiarity with The Dark Eye RPG or the world of Aventuria is not required—this scenario includes a ready-to-play character and all necessary rules Onward to adventure!
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£15.99

Product Description

You hear the muffled sound of footfalls on wet cobblestones then the sound of heavy boots stepping through puddles You can’t see farther than ten yards in the thick fog that billows through the dockyards of Havena You’ve lost track of your pursuers but you’re sure they haven’t lost track of you How can you get away? You never respected law & order quite as much as the priests of Praios said you should & now this is the worst trouble you have ever been in You cannot trust your eyes & your ears even less so Too many sounds echo in the streets—the hiss of an alley cat the flapping wings of an old raven & footsteps that seem to approach from every direction The Vampire of Havena is a solo adventure that lets you dive into the action when other players are not available Every chapter presents new challenges & you will need to muster all of your abilities if you wish to escape with your skin intact! Familiarity with The Dark Eye RPG or the world of Aventuria is not required—this scenario

Includes::
a ready-to-play character & all necessary rules Onward to adventure!

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Jargon Buster

Eye - An organ which detects light
Sounds - Audible notes that can be heard using ears
Dark - A colour which absorbs visable ligt so apears less light than objects that reflect light
World - A physical grouping, commonly used to describe earth and everything associated with ti
heavy - A concept of weight indicating an item may require some effort to lift or move
Skin - The largest organ on a human. Its main purpose is to keep liquids inside the body.
Adventure - an undertaking of an exciting challenge or experience.

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