Horror Action & Mystery in the shoals of the Earth What&s the hardest part of running a game? It has to be the preparation You can&t just spontaneously say " Let&s play a roleplaying game" unless someone&s already spent hours preparing an adventure for the group But what if running a great game did require any more effort for the game master than it does for the players? Strange Revelations makes prepping for an RPG no more difficult or time consuming than setting up a board game while showcasing the wonder & weirdness of the many recursions lying in the Shoals of Earth This is a must-have for beginning & veteran GMs of The Strange These aren&t adventure seeds
- they&re complete adventures in an innovative format that requires minimal prep Run them as one-shots or drop them into your ongoing campaign when you don&t have time to prep your own adventures You can even run them together as a campaign for months of effortless play!