
Simple but fun game based on playing from a hand of cards representing robots Each has special powers & affects the stack (stak) in different ways making it more tactical than a simple rock-paper-scissors exercise The game functions by giving each player a stack of cards as well as a hand Each turn players take a new card from the shared draw pile & may add a face-up card to the stack trash a card from the stack or from their hand When a card is played it will have "entry effect" that may operate on the stack ordering of the player or opponent Once all playingtrashing is finished for a turn the player may attack the card on top of an opponent&s stack with the top card of their own The battle itself is quite simple & just a matter of comparing power although assuming your bot survives its first battle it can go on to attack the newly revealed card underneath The real tactical consideration goes into the pre-attack stack manipulation phase There is an open turn structure which allows players to carry out actions in any order & any number of times This means they can react to the often unpredictable results of long entry effect chains or to cards that their opponents play defensively during your turn The game is also customisable you can adjust the complexity or game length by adding more Staks for each player or by changing basic game mechanics