In Space Base players assume the roles of Commodores of a small fleet of ships Ships begin docked at their stations & are then deployed to sectors as new ships are commissioned under your command Use cargo vessels to engage in trade & commerce; mining vessels to build reoccurring base income; & carriers to spread your influence Establish new colonies for a new Commodore in a sector to gain even more influence Gain enough influence & you can be promoted to Admiral! Space Base is a quick-to-learn quick-to-play dice game using the core "I roll everyone gets stuff" mechanism seen in other games It&s also a strategic engine builder using a player board (your space base) & tableaus of ship cards you can buy & add to your board The cards you buy & the order you buy them in have interesting implications on your engine beyond just the ability on the card you buy making for a different type of engine construction than seen in similar games Players can take their engine in a number of directions long odds & explosive gains low luck & steady income big end-game combos to launch from last to first or a mix-&-match approach Ultimately Space Base is a game you can just start playing & teach everyone how to play in the first round or two & has a satisfying blend of dice-chucking luck & challenging strategic choices