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SCALPEL OF HATE The Sixth World is many things including a stunning series of case studies on the mechanisms of hate There ...
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The ruling powers of the Sixth World sprawls are content to let the little people of their citie 4s engage in all sorts of shenanigans & scheming so long as it doesn&t affect their master plans But when the chaos gets too out of hand
- or the little people start acting too arrogant
- then those powers turn their angry gaze to the people they would rather ignore & the everyday chaos of life erupts into something worse & considerably more dangerous Recent attaks on the Paladin Medical Health Center in the Aurora Warrens have drawn the attention of some of Denver&s powers & they&re not going to ignore the situation They&re also not going to just send in the police because that&s not how things are done
- instead they will launch scemes of their own with the opportunity to create chaos that makes the previous sildness seem like a sunny day in the Rockies Fals Flag is the second in the series of Denver Adventures for Shadowrun Fifth Edition Whether played alone or as part of a larger campaign with the first adventure it will test players& resources creativity & skill while moving them toward the dramatic plot developments ahead


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Tossing a handful of dice to out-maneuver or out-gun your opponent always brings a rush Especially when you&8217;re spending some Edge to boost your actions Add more dice to your Shadowrun game along with a great way to track your Edge! Contents 12 dice 7 Edge tokens ...
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The year is 2078 The worlds’ megacorporations straddle the sprawls of the Sixth World goliaths that intimidate even nations as they suck in souls in their drive for the almighty nuyen Between the cracks shadowrunners carve out a living as deniable & disposable assets that megacorps fire at each other for datasteals personnel extractions or even wetwork Whether casting manabolts of magic riding the electrons of the Matrix with just the brain or slinging good old-fashioned flying lead while firing at speed enhanced by the latest in bio-engineering runners live dangerously & hope their skills are good enough to let them survive another day Encounters Shadowrun is a 1-8 player fast-paced pushed-your-luck dice & card game Players take the role of Mr Johnson arranging the megacorps’ dirty work & adding new shadowrunners to their already-assembled teams They send their teams into the shadows of the mean sprawl streets of the Sixth World collecting though paydata to beat down their rivals Grab some dice make a team & show ’em who’s the boss The goal of the game is to be the first player to acquire ¥30 Each player starts the game with (1) runner & 6 dice At the start of your turn you flip over location card that has effects aka breaks the rules on every turn until a new environment card comes into play You then flip over the top Event card form the deck & try & roll an exact match of the number on the card If you succeed you place a die on the You could stop then & receive ¥1 or flip a card & continue to press your luck If you fail the next player starts a new run with a chance to collect n the ¥ you forfeited ...
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THE CLOAK OF DEATH It’s thick luxurious Concealing The cloak of death will make you feared envied & maybe even wealthy ...
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The Matrix is unknowable because it is infinite There is always one more corner behind which things can hide one more hole where secrets can be buried Your job isn’t to know everything about the Matrix—it’s to know more than the people you are hunting Or who are hunting you Kill Code will help give Sixth World hackers the edge they need to stay alive & get ahead From a guide to Matrix basics & operations to more ways to build ace deckers to dozens of new options for technomancers the book can help everyone who tries to make their living on the Matrix providing something to give them an edge when riding the Matrix’s datastreams They’ll also learn about who their opposition might be—and how they might be attacked The Matrix is full of kill codes waiting to be executed Just as with the Sixth World’s many firearms your job is to make sure they’re pointed in the right direction when they go off Kill Code is an advanced Matrix sourcebook for use with Shadowrun Fifth Edition ...
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Everyone in the Sixth World wants to geek the mage first Your job is to u 2028make sure that won’t happen by being faster deadlier & more powerful u 2028than they are Shadowrun Spell Cards Series 1 make spellcasting faster & easier u 2028with easy-to-reference game statistics for 54 different spellsu 2028 Grab a pack & use it to call down a whole hellstorm of mana when you needu 2028 it most! ...
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£19.99
Theyre rough Tough Ready for action & you can fit five of them in your hand Bring Sledge the ork street samurai Coydog the elf shaman Gentry the human decker Hardpoint the dwarf rigger & Blanco the troll weapons specialist to your game table & let them unleash chaos! Whether youre playing Shadowrun (and you should definitely play Shadowrun) or any other game these cyberpunk-crossed-with-fantasy minis will bring atmosphere & action to your game! ...
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£37.49
There are cracks in the world They&re slender dark & often cold but they are the only things that keep you hidden Keep you alive They are the shadows of the world & they are where you live You are a shadowrunner thriving in the margins doing the jobs no one else can You have no office no permanent home no background to check You are whatever you make yourself Will you seek justice? Sow seeds of chaos? Sell out to the highest bidder? It&s up to you but this much is certain-if you do nothing the streets will eat you alive You can survive-even flourish-as long as you do what it takes Sacrifice part of your soul for bleeding-edge gear Push the limits of your will learning new & dangerous magic Wire yourself into the Matrix making your mind one with screaming streams of data It&ll cost you something-everything does-but you can make it worth the price Shadowrun Fifth Edition is the newest version of one of the most popular & successful role-playing worlds of all time-a fusion of man magic & machine in a dystopian near-future With rules for character creation magic combat Matrix hacking rigging & more you have everything you need to face the challenges of the Sixth World ...
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£38.99
Are you ready to risk everything? The Sixth World One of the most enduring RPG settings ever created with shadows growing deeper & darker in its latest edition Dominated by enormous world-striding megacorporations strangling metahumanity in their clutches by 2080 most of the planet has surrendered to these corporate overlords But from the darkest shadows defiance flickers in people known as shadowrunners They risk everything&8212;wrestling magical energies channeling them into power; putting their minds against the electronic void of the Matrix; trading flesh & blood for chrome & steel Stand up join them & dare to risk it all! Shadowrun Sixth World builds on Shadowrun&8217;s amazingly successful legacy becoming easier to learn & play while still providing role-playing depth Welcome to the marquee event of the game&8217;s 30th Anniversary year! The Sixth Edition Core Rulebook (Shadowrun Sixth World) is a slimmed down streamlined version of the dystopian urban fantasy world The book is only 320 pages & features new art ...
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Shadowrun Howling Shadows 5th Edition Expansion

Howling Shadows is a core rulebook for Shadowrun Fifth Edition with a wealth of dangerous creatures sprits artificial intelligence and more to add variety and fun to Shadowrun games The critters were designed with both players and GMs in mind - they can be added as a resource for players to use or obstacles to overcome The critters also have plot hooks built in to fuel plenty of adventures and campaigns With full color art this book displays the bizarre and dangerous critters of the Sixth World in their full glory
RIP - This product is no longer available on our network. It was last seen on 29.08.2020

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£31.49

Product Description

Howling Shadows is a core rulebook for Shadowrun Fifth Edition with a wealth of dangerous creatures sprits artificial intelligence & more to add variety & fun to Shadowrun games The critters were designed with both players & GMs in mind
- they can be added as a resource for players to use or obstacles to overcome The critters also have plot hooks built in to fuel plenty of adventures & campaigns With full color art this book displays the bizarre & dangerous critters of the Sixth World in their full glory

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fuel - A material used to generate energy.
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Page Updated: 2022-04-14 12:22:47

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