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£35.49
This double expansion combines Rook City & Infernal Relics the first two expansions to the Sentinels of the Multiverse card game in a single box Dark streets vile sewers & twisting alleys; all home to the terrible criminals that control this city Welcome to Rook City where evil never sleeps Sentinels of the Multiverse Rook City is the first expansion for the cooperative comic-book themed card game! It features 2 grim heroes 4 terrible villains & 2 challenging environments Besides just expanding the number of characters & settings available to players Rook City introduces new mechanics & exciting new challenges while still maintaining the rules that make Sentinels of the Multiverse fun! Ancient deities extra-planar elder gods & dark spirits threaten the very fabric of reality! Sentinels of the Multiverse Infernal Relics the second expansion for the award winning cooperative comic-book themed card game features two arcane heroes four powerful villains & two exciting environments In addition to expanding the number of characters & settings available to players Infernal Relics introduces new mechanisms & exciting new challenges while still maintaining the rules that make Sentinels of the Multiverse thrilling This box-set of Rook City & Infernal Relics contains all of the content from both expansions including divider cards for each hero villain & environment & a combined rulebook This is not a st&-alone game A copy of Sentinels of the Multiverse is required to play ...
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£4.99
In the far-reaches of space there drifts a colossal unmanned manufactory shaped like a sword None know the true origins of the vessel but it is posited that some ancient alien race built the factory & its rules to act as judge & jury for their home planet The ship has an impartial AI that judges the actions of sentient life-forms it encounters Then if it senses any impropriety it dispenses its executioners Automatons are constructed to severely punish those who the ship deems reprehensible However the AI is inordinately harsh in its rulings So much in fact that many think this spelled the fate of the original creators of the AI The Celestial Tribunal has acted thusly for millennia If it finds its way into your galaxy or if you find yourself in the range of its scanners be prepared for a harsh sentence This is a mini-expanion & pre-order bonus for Sentinels of the Multiverse Villains of the Multiverse ...
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£5.99
No one really knows where John came from He just showed up one day in the Everglades on his houseboat The gators didnt seem to pay him much attention Once in awhile one would crawl up on his boat & John would come out & talk to it in hushed tones until it wandered off Folks found John strange but it was clear he wasn&t trouble Just a kindly old coot who kept to himself All sorts of stories were made up about the strange swamp-dweller but none came close to the truth John Rhodes was in fact the worlds most talented alchemist & wielder of the Philosophers Stone John had always had an affinity for altering the very threads of existence He could feel them as they stretched around him connecting everything to everything else So when those lines drew him to a mysterious glowing stone he knew it was right & proper to take it with him The stone allows him to twist the lines rather than just perceive them & he can now easily transmute objects into other materials John The Scholar mostly keeps to himself though hes always willing to share a bit of wisdom & a bite to eat with anyone who passes by However now & again he feels the ley-lines pull & twang sharply which shouldnt happen Hell travel from one place to another easing the tension on the lines by stopping the odd extra-planar entity from entering this dimension or keeping the crazed scientist from pulling the moon into the earth or halting the nightmarish legions of a comatose little girl Sometimes hell work with other gentle souls to accomplish his goal
- he doesnt mind a little company now & then Mainly he just wants to keep things copacetic
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£6.49
Silver Gulch is a good town Well it was Before them Hayes boys rode into town that is Since then most of the townsfolk&ve cleared out Hightailed it out of town & just in time too Now every street corner is filled with the sounds of breaking glass hootin& & hollerin& & gunfire Last night there was a strange warbling sound & a bright flash of weird light Some folks in funny clothes came walking out of thin air but they looked as confused as the rest of us! They&re clearly far from home Wasn&t long before the Hayes brothers were taking pot shots at them too ...
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£5.49
Devra Caspit always had a knack for building things even from a young age However her family was shocked when she began building & inventing things without even touching them She could simply think about the components in front of her & begin assembling them in her mind & the pieces would align themselves! She was a technopath – anything she could visualize she could build given the right parts By the time she was eighteen she had already dropped out of three different universities as she didn&t have the patience for classes She spent her time cobbling her pencils paperclips & other students& belongings into adorable mechanical golems which danced around the classroom which did not go over well with anyone Recently she received word from the Eaken-Rubendall Laboratories that there may be a position open for a person of her skills if she would be interested in working with Dr Stinson Unity the technopath uses her innate abilities to control technology & create mechanical golems to fight for her Sentinels of the Multiverse Unity Hero Character is a standalone hero character with her own unique deck of 40 hero cards & a character card ...
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£5.49
Before time was time before space was space there was the wager The wager that nothing would happen That wager was lost & from that loss came the Wager Master As reality formed & matter came into being all of the losing wagers
- all of the impossible possibilities
- also formed into being Into a specific being the Wager Master The Wager Master appears however it wants It commonly goes for centuries without showing up anywhere in the Multiverse But when it does show up it&s a safe bet that things will go wrong The Wager Master thrives on playing with the rules of reality It appears to a race of sentient beings plays games with whatever champions they might have & ultimately destroys everything it encounters as they inevitably lose the Wager Master&s games Those who lose to the Wager Master become mere playing pieces for more twisted games Now unfortunately the capricious Wager Master has appeared on earth Too many things have gone wrong Too many coincidences & too many confluences point to the truth we are all pawns in the cruel game of an entity as old as the Multiverse What chance do the Sentinels of that Multiverse have? 2-5 Players 1 Villain Card 45 min playing time A new villain character with his own unique villain deck of 25 cards a rules card & a character card

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£16.99
The far-reaches of space have converged on the earth! In Sentinels of the Multiverse Wrath of the Cosmos heroes must join forces to defend the world from threats from beyond our galaxy This expansion

Includes::
two cosmic heroes four destructive villains & two far-flung environments The Cosmos are leaving their mark on the Multiverse! Do you have what it takes to save the earth from the impending annihilation?

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£42.49
The Complete Foil Oversized Villain Collection is a set of every villain character featuring gorgeous foil art! This



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£6.99
The Complete Hero Variant Collection contains EVERY hero variant card ever made To set these cards apart from their original print runs Adam Rebottaro (artist for all things Sentinels Comics) did ALL NEW ART for every single card ...
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£18.99
The team known as the Southwest Sentinels were in trouble Chokepoint had blindsided them in their headquarters in Fort Adamant It was a rough fight The fact that the heroes were getting no military support in this fight & that no alarms had been set off by Chokepoint’s entirely unstealthy arrival was not immediately concerning to them but the Southwest Sentinels began to realize things were not quite what they had assumed They fled through the military installation narrowly dodging the attacks from Chokepoint As they entered the lower levels Chokepoint tore through a wall before them & then was incapacitated by a blast of power The wall she had just destroyed housed a secret room the heroes had never seen before In that room were four large glowing crystals each radiating a different spectrum of energy Behind them Chokepoint groaned & began struggling to her feet She would be back at full power in no time
- the heroes had a choice to make & they choose survival Now Doctor Medico Mainstay The Idealist & Writhe harness the power of Oblivion Shards & fight against the end of all things They hold back the Void when no one else can Sentinels of the Multiverse Void Guard is a box set of four hero characters complete with their own hero character cards & decks
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Sentinels Of The Multiverse Villains Of The Multiverse

The many villains from the Multiverse have been bested by the Freedom Five or Dark Watch or the Prime Wardens or even heroes not from a particular team Many of those villains are prideful and would not deign to work with others as their goals would not align However some of them have seen the value of cooperating towards a common goal and those villains have joined forces even at cross purposes to defeat the heroes who have harried them for so longSome of these villains such as Plague Rat or Biomancer are more hesitant to work with other villains whereas others such as Citizens Hammer and Anvil or Sergeant Steel are more than happy to join forces with other like-minded combatantsVillains of the Multiverse is a collection of ten super-powered villains for Sentinels of the Multiverse and
rather than being standalone villains they work as part of a team of villains in the play style introduced in Sentinels of the Multiverse Vengeance to group villains together as a team fighting against the hero team Additionally Villains of the Multiverse includes four new environments that can be used in any Sentinels of the Multiverse game Age range 8 and up Number of players 3 to 5 Play time 60 minutes Manufacturer Greater than Games LLC
RIP - This product is no longer available on our network. It was last seen on 29.08.2020

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Product Description

The many villains from the Multiverse have been bested by the Freedom Five or Dark Watch or the Prime Wardens or even heroes not from a particular team Many of those villains are prideful & would not deign to work with others as their goals would not align However some of them have seen the value of cooperating towards a common goal & those villains have joined forces even at cross purposes to defeat the heroes who have harried them for so long Some of these villains such as Plague Rat or Biomancer are more hesitant to work with other villains whereas others such as Citizens Hammer & Anvil or Sergeant Steel are more than happy to join forces with other like-minded combatants Villains of the Multiverse is a collection of ten super-powered villains for Sentinels of the Multiverse & rather than being standalone villains they work as part of a team of villains in the play style introduced in Sentinels of the Multiverse Vengeance to group villains together as a team fighting against the hero team in addition Villains of the Multiverse

Includes::
four new environments that can be used in any Sentinels of the Multiverse game Age range 8 & up Number of players 3 to 5 Play time 60 minutes Manufacturer Greater than Games LLC

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Jargon Buster

Steel - An alloy made predominately of Iron combined with <2% carbon
Watch - A small clock designed to be worn on a person
team - A group of people or animals linked by a common purpose.
Dark - A colour which absorbs visable ligt so apears less light than objects that reflect light
Hammer - A tool used for providing impact to an object such as a nail

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