Sakura Arms — known in Japanese as &26716;&38477;&12427;&20195;&12395;&27770;&38360;&12434; — is a two-player dueling game in which players first choose two of seven megami (Japanese goddesses) each of which has a different keyword which empowers some of their cards Players then see what the opponent chose before assembling a deck of ten out of 22 cards with the players choosing cards both to take advantage of their own megami powers & to exploit their oponents weaknesses Players then duel to see who will be victorious The game uses a single kind of token to represent life distance aura (defence) & flare (special energy) The tokens represent this based on the zone they ocuppy by moving tokens between zones you atempt to gain the idea position & set up to use as many attacks as possible or be prepared to avoid attacks The gameplay at its core is simple & due to its limited enviornment it is relativly easy to learn the cards for a deck building game Building a deck & playing normally takes less then 20 minutes Players 2 Playing time 10-20 mins Age 12