
In Rival Kings two royal families compete for the country & its people High-ranking personalities prevent the members of the opposing family from using their subjects for their own purposes & from erecting valuable buildings — but everything comes at a price Who will lead his family to fame & honor? Text from publisher The position of the leader of the empire is vacant But who has what it takes to become the new king? In order to increase their power the contenders for the throne rally the country & its people around themselves Who will make the best use of the influence of important personalities & engage his competitors in conflicts without suffering damage himself? Rival Kings is a stalwart card game from HUCH! & friends At the beginning of each cycle each player chooses one Character card & places it face down in front of him Once all players have done so they turn them over simultaneously The Character cards determine the order of play the number of possible actions & potential conflicts Low-ranking characters have more actions at their disposal but they may act only after the higher-ranking characters In addition each character may come into conflict with certain other characters When this happens the higher-ranking character may take one action from the inferior character & carry it out immediately; this action is then no longer available to the lower ranked during his turn After the Character cards have been played & potential conflicts have been resolved the action phase begins Now depending on the action a player can take money get rid of Conflict markers recruit subjects or buy a building Players try to secure good combinations of buildings & subjects for themselves in order to get a high score in the end Besides this the subjects recruited during the game provide different advantages that can have a crucial impact on the course of the game However only one subject is active per player – if a new Subject card is added it covers the player&s previously laid-out bonus The game ends as soon as one of the card piles has been depleted The player who has collected the best combinations & has as few Conflict markers as possible lying in front of him has the best chance of assuming the throne Players 2-4 Playing time 20-30 Ages 8