From Brian Reynolds designer of " Civilization II" & " Alpha Centauri" comes " Rise of Nations" combining the epic scope of " Civilization" with the fast-paced action of real-time strategy games " Rise of Nations" allows players to create new cities improve their city infrastructure & expand national borders Players have the option to win through military might using everything from slingshots to cannons to stealth bombers; corner the market on key commodities; & wheel & deal with a wide variety of civilizations " Rise of Nations" allows the gamer to quickly play from the Stone Age to the modern age Cross genre gameplay-Combining pulse-pounding real-time gaming with the epic scope of turn-based strategy games " Rise of Nations" allows players to have a fast & fun experience while completing a game in under an hour The game&s epic scope moves throughout the ages tying together the mysteries of ancient philosophy & wonders of the world Zooming scale- Zooming capabilities provide players with a global view of many cities & sweeping military campaigns while still controlling the progress of individual cities & battles Clearly defined national borders enable players to focus on nation building Multiple victory conditions
- Players succeed through non-military & quasi-military strategies including espionage economic manipulations political maneuvering & population growth Players can also choose to win through the raw power of a military conquest Streamlined multiplayer In the multiplayer mode on Zonecom players build up resources & move through different time periods quickly reaching the game&s climax in a timely fashion By expediting the gameplay experience " Rise of Nations" offers multiplayer gamers immediate gratification & maximum fun