The theme of Octo Dice is based on Aquasphere & the game mechanisms recall that board game On your turn you roll six dice (three white & three black); two dice (one white & one black) form an action Every roll you must pick exactly two dice to take out (any colour) In the end you combine the six dice any way you want no matter in which order you chose to take them out of your rolls beforehand You can use only two actions on your turn On your development sheet you enter the actions chosen for this turn & note your points You can also decide to "expand your lab" which will give you bonus actions or points Other players may pick any action combination from your dice roll to add to their sheet Do not forget to fight Octopodes ;) The game ends when each player had 6 turns Whoever has the most points in the end wins