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Decorative Pair Of Tug Boats From The Heaven Sends Range This lovely set of 2 tug boats are finished in a lovely rustic white with red & blue stripes With cute fabric sails this lovely duo will lovely in a bathroom or in a nautical room ...
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Nautilion is a dice game in the Oniverse series! Take the helm of a Nautilion submarine & recruit a heroic crew to vanquish the treacherous Darkhouse that lurks in the oceanic depths You must get to the Abyss lair of the Darkhouse before the Phantom Submarine (his henchman) reaches your homeland the Happy Isles but to defeat the Darkhouse not only must you be faster than the Phantom Submarine you must also assemble the submarine's crew along the way Each turn you roll three dice & give one to each of these figures the Nautilion the Phantom Submarine & the Darkhouse The dice of the Nautilion & the Phantom Submarine move those figures along a path formed by Crew tokens the Nautilion from the Happy Isles towards the Abyss; the Phantom Submarine in the opposite direction The crew token on which your Nautilion ends its move joins your submarine the one the Phantom Submarine reaches is lost! Only four copies exist of each of the nine different tokens so you have to decide carefully which die you need & which you can leave to your enemies (The Darkhouse doesn't move but inflicts damage to you each time he gets a die with a high value) To win you need to reach the Abyss with a full crew of nine different tokens Five expansions are included with the game adding new crew members powers treacheries & challenges Players 1-2 Playing time 15-30 mins Ages 10 ...
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The players are building a research station at the bottom of the sea trying to find Atlantis recover sunken treasures & extract raw materials The board shows the sea floor as a grid with shades indicating the levels of depth Each round consists of three phases -expanding the station extra research stations will be added these give advantages depending on their type cost to build depends on the underwater landscape on which they are placed More stations in use of the same type give better advantages They must be occupied by a scientist before any advantage can be enjoyed -deploying scientists players must pay to bring them into the game They can be moved around to start using the research stations Once deployed they remain at this station When using a station built by another player there is a cost -exploration Up to 3 submarines can be launched when certain requirements are met These explore outside the base searching for scientific & financial treasures as well as trying to find remains of Atlantis The amount of built research stations & deployment of scientists greatly aid in the performance of the submarines All players have special goals consisting of sea discoveries that provide more points when recovered The game ends when certain tiles or all of the Atlantis tiles are found when nobody buysbuilds anything to expand the base & when not a single sea discovery was recovered Points are scored for recovered Atlantis chips & sea discoveries Discoveries corresponding to the player&s special goals score more points The total of the discoveries is multiplied by the points gained from the stations Extra points are given for left over money ...
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" Navajo Wars" is a solitaire card driven game which places the player into the role of the Dine (Navajo) from the time of the Spanish incursion in 1595 through the time of their subjugation at the hands of an American Army led by Kit Carson in 1864 “ Dine” (pronounced &dih-nay&) is the word the Navajo use to refer to their tribe It means “the people” The term “ Navajo” comes from a Spanish rendering of a Tewa (one of the Pueblo tribes) word for “planted fields” The Dine were & are still known for their planting of corn in the high desert of New Mexico & Arizona The objective for the Navajo player hereinafter referred to as "player" is to avoid being subjugated by either the Spanish Mexicans or the Americans hereinafter referred to as "enemy" The player will be taking actions during the course of the game to try & increase both culture & military tracks If both of those reach zero at any time during the game you will be subjugated by the enemy & immediately lose the game There are also cultural developments in the form of a tech tree that the player will have to develop to increase his chances of winning The developments are; weaving horsemanship religion masters of the Mesas & sharp trades each having three levels of development Navajo Wars also has historical event cards for each period These cards have their own rules & effects that really add a historical feel to the game As the player you will be trying to get your family units "counter" on the map Your family units could consist of a man woman & child With those counters you will be conducting individual actions with your families that are on the map These actions could include raids on New Mexico Raids on an outpost Tribal warfare & Tribal diplomacy both conducted against the Comanche or the Ute Create trade goods husbandry & travel During the enemy portion of the turn the enemy will be conducting operations against the Navajo tribe These operations could include to subvert the natives (player) build outpost build & subvert raids (the enemy will try to send raids deep into the Navajo territory) & many other actions The enemy receives their orders by a unique order matrix As the player you are never sure what will be coming next Navajo Wars can be played as individual scenarios for the Spanish Mexican & American periods You can play all three periods as a campaign game ...
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£24.99
Man lives on land but the seas of the world are crucial to his lot Focusing on navies as instruments of power & analysing what they indicate about the nature of state systems & cultures all over the world Black provides an overview of the most significant debates within the field Organised into key historical periods & accessibly framed this wide-ranging account emphasises the links between past & present throughout the history of naval power ...
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Universal case for navigation systems (eg Navman N20 Viamichelin X950 Becker Traffic High Speed 2 etc) To protect against scratches dirt & moisture Colour black Material leather Belt loop Detachable hand loop Two zips Inside pocket eg for memory cards Inside

Dimensions size 2 W 130 x D 25 x H 80 cm Feature Product Features Inside

Dimensions Width 13 For Navigation System (Brand) Universal Colour Black Material Leather Line Navi Bag Inside Dimension Depth 8 Weight 1055 Inside

Dimensions Height 25





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£22.49
An engaging & fresh take on the rules & politics of English grammar written in lively prose It goes a step further than most books on grammar by providing an overview of the field with a discussion of historical & current debates about grammar & how we define discuss & approach it Presents a novel inquiry-based approach to understanding speakers' unconscious knowledge of English grammar Makes lucid connections when relevant with current linguistic theory Integrates language change & variation into the study of grammar Examines historical sources of socially evaluative perceptions of grammar as 'good' or 'bad' & notions of language authority Provides syntactic explanations for many modern punctuation rules Explores some of the current controversies about grammar teaching in school & the role of Standard English in testing & assessment ...
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This rambunctious trio is always dreaming & scheming Designed by Jim Shore Huey Dewie & Louie examine a globe & imagine where they will go on their next big adventure These precious pranksters are perfect for your Duck Tales collection Unique variations should be expected as this product is hand painted Packed in a branded gift box Not a toy or children&s product Intended for adults only Disney Traditions figurine Designed by Jim Shore Folk art inspired patterns with bold colours Handmade & hand painted Branded Gift box ...
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In today's technology-driven world there is no escaping the use of the Internet in schools & offices However excessive Internet use may lead to deteriorating relationships or interfere with the user's responsibilities Addictive Internet use is a relatively new phenomenon which many people are unaware of & subsequently do not seek treatment for This book compiles a series of articles about the different types of Internet-related addictions that a child or teenager may face such as pornography social networking gaming & online shopping It also explores the legal problems that arises from cybercrimes & discusses the services & programs available for both the victims & perpetrators Finally it explores the implications of future technology & research into this area ...
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£8.49
A compact handy summary of the key things you need to know about navigation the perfect quick reference guide to keep onboard It covers all the essentials charts compass tides dead reckoning estimated position course to steer lights GPS & buoyage in a highly illustrated easy-to-understand format
- ideal when you need an answer fast! 24 pages 46 Diagrams Davison Tim
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Navegador

In the 15th century the Portuguese Prince Henry the Navigator (Henrique o Navegador) summoned the best cartographers and navigators of his time and instructed them to explore the shores of the African coastline They thereby won expertise in navigation and shipbuilding heralding the Age of Exploration and enabling Portugal to later to find a sea trade route to India and China In the height of its power Portugal controlled the sea trade from Brazil to Japan and attained overwhelming wealth with the trade monopoly on spices The players represent wealthy trade dynasties that help to build up the Portuguese colonial empire Tracing the routes of famous explorers they advance all the way to Nagasaki--but sailing into unknown waters is a dangerous venture Founding colonies and building factories
helps them to build up an economic base But the prices for sugar gold and spices fluctuate all the time and only the trade dynasty that adapts to the market will be able to finance its lofty plans Competing for new discoveries colonies shipyards and churches it is very important to observe the actions of the other players
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In the 15th century the Portuguese Prince Henry the Navigator (Henrique o Navegador) summoned the best cartographers & navigators of his time & instructed them to explore the shores of the African coastline They thereby won expertise in navigation & shipbuilding heralding the Age of Exploration & enabling Portugal to later to find a sea trade route to India & China In the height of its power Portugal controlled the sea trade from Brazil to Japan & attained overwhelming wealth with the trade monopoly on spices The players represent wealthy trade dynasties that help to build up the Portuguese colonial empire Tracing the routes of famous explorers they advance all the way to Nagasaki--but sailing into unknown waters is a dangerous venture Founding colonies & building factories helps them to build up an economic base But the prices for sugar gold & spices fluctuate all the time & only the trade dynasty that adapts to the market will be able to finance its lofty plans Competing for new discoveries colonies shipyards & churches it is very important to observe the actions of the other players

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Jargon Buster

Gold - A precious highly conductive metal
Japan - An island in east Asia
India - A subcontinent in Asia
Brazil - A country in South America
Sugar - A sweet substance, white in colour.
Gold - A colour, a type of rich metal. Chemical symbol AU.

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Page Updated: 2022-04-14 12:22:47

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