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Mark is two weeks removed from his father&s cremation Mark is two weeks away from his marriage to the woman he loves Mark has just been picked to be the only super-powered being on Earth Imperial Mark has some tough choices to make An average-to-below-average guy who thought his biggest problems would be slinging dad&s ashes learning how to waltz & fitting into his tux for the Big Day suddenly finds that his list

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unexpected additions like slinging super-powered punches learning how to fly & fitting into a spandex uniform Add to that mix delaying laser-eye-beam training to pick the least offensive reception DJ & trying to convince earth&s protector that s&mores are superior to viewing the rings of Saturn & Mark & Imperial may have met their respective matches But what exactly is the magic formula for "champion"? Imperial tracks one man&s transformation of the other into something remarkable
- but it may not be the journey either expected A buddy book with commitment issues Imperial is a heroic romantic comedy that invites a fresh new look at the tried & true "passing the mantle" mythology courtesy of writer Steven T Seagle (Genius The Red Diary The REa D Diary) & artist Mark Dos Santos


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Revell’s Level 1 ‘ Build & Play’ series Imperial Patrol Speeder (Solo) is as depicted in the new Star Wars movie ‘ Solo
- A Star Wars Story’ Simply clip together
- glue paints & tools are not required Robust PVC plastic Model

Includes::
authentic ‘sounds’ module Length 19cm (approx) Batteries 2x LR44 (included)

Includes::
2 complete Speeders with riders The Empire deploys patrol speeders piloted by specialist Stormtroopers to police the sprawling cities & industrial areas common to planets like Corellia On planets deemed important enough these units also control local law enforcement Features Two different engine & combat sounds Retractable landing gear Stormtrooper figure Set

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2pcs







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First introduced to the world as a huge starship designed for Epic games of X-wing the Raider-Class corvette is the Empire&s response to the need for a designated anti-fighter vessel Its six dual heavy laser cannons are more accurate against snugfighters than the turbolaser batteries of its Star Destroyer cousins & the disruptive effects of its ion cannon emplacements along with the efficiency of its localized command make it a powerful addition to small strike forces This potent anti-fighter starship enters Armada in the Imperial Raider Expansion pack The second small ship for the Imperial Navy the Raider is a quick & nimble ship that excels at dealing with pesky starfighter squadrons but it can just as easily dart across the battlefield to pour concentrated fire into the broadside of a Rebel cruiser Whether you field your pre-painted miniature as a Raider I-Class Corvette or Raider II-Class Corvette the Imperial Raider Expansion Pack offers you plenty of ways to customise it for battle with either squadrons or capital ships Among its eight upgrade cards you&ll find Ordnance Experts a new commander Quad Laser Turrets two unique titles & more Of course as always the Imperial Raider Expansion Pack comes with a command dial speed dial & all the tokens you need to enter the fray An Imperial starship expansion for the Star Wars Armada miniatures game Features one pre-painted small-base Raider-class corvette miniature Offers Imperial fleets an excellent counter to fighter-based Rebel strategies Eight upgrade cards allow you to dramatically alter the way you utilize your Raider Comes with a command dial speed dial & all requisite tokens ...
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Comprehensive books to support study of History for the IB Diploma Paper 3 revised for first assessment in 2017 This coursebook covers Paper 3 HL option 4 History of Europe Topic 12 Imperial Russia Revolution & the Establishment of the Soviet Union (1855-1924) of the History for the International Baccalaureate (IB) Diploma syllabus for first assessment in 2017 Tailored to the requirements of the IB syllabus & written by an experienced examiner & teacher it offers authoritative & engaging guidance through the tsarist autocracy in Russia the revolutions of 1917 the Civil War & Lenin's rule ...
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Components 1 Score Board 4 Faction Markers 1 Round Marker 4 Faction Boards 220 Cards (30 Barbarian Cards 30 Japanese Cards 30 Roman Cards 30 Egyptian Cards 84 Common Cards & 16 Attack Cards)32 Wood Tokens 32 Stone Tokens 32 Food Tokens 40 Worker Tokens 18 Raze Tokens 10 Defense Tokens 24 Gold Tokens 6 Multiplier Tokens 1 First Player Marker 4 Egyptian Special Tokens Settlers from four major powers of the world have discovered new lands with new resources & opportunities Romans Barbarians Egyptians & Japanese all at once move there to expand the boundaries of their empires They build new buildings to strengthen their economy they found mines & fields to gather resources & they build barracks & training grounds to train soldiers Soon after they discover that this land is far too small for everybody then the war begins Imperial Settlers is a card game that lets players lead one of the four factions & build empires by placing buildings then sending workers to those buildings to acquire new resources & abilities The game is played over five rounds during which players take various actions in order to explore new lands build buildings trade resources conquer enemies & thus score victory points The core mechanism of Imperial Settlers is based on concepts from the author&s card game 51st State Players 1-4 Suggested Ages 10 Playing Time 45-90 Minutes ...
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Imperial Settlers Atlanteans an expansion that requires the base game to play adds the option for playing Imperial Settlers with up to five players The expansion

Includes::
a new faction board the Atlanteans faction deck technology tokens & expansion cards for the original factions that complement the Atlanteans abilities The Atlanteans bring a new resource to the world of Imperial Settlers with technology that can unlock special abilities on faction cards & transform common buildings into powerful allies The Atlanteans must use their abilities to find unique ways to score because their faction buildings sink at the end of the game & do not score points! While the other factions do not have the knowledge to use the technology of the Atlanteans some buildings for each faction allow them to use some of that technology to their advantage

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Imperial Settlers Aztecs bring new rules a new resource & a sixth faction to the world of Imperial Settlers! Prayer actions & blessing tokens bring religion to the world while the Aztecs build temples & organize festivals & ceremonies to gain favors & be blessed! With this expansion all other factions will also be able to add religion & their own pantheon of gods to their Empires This expansion

Includes::
a new faction board the Aztecs faction deck blessing tokens & expansion cards for the original factions that complement the Aztecs abilities Players 1-4 Playing time 45-90 minutes Ages 10

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£45.99
mperial Settlers Empires of the North is a new standalone card game in the established Imperial Settlers universe with players heading to the far north where three different factions live Scotsmen Inuits & Vikings Take on the role of leader & make your faction into the best empire in the world! Choosing the faction is only the first step though as each faction can be played using one of the two separate & unique decks Yes in the base game players will find six pre-constructed decks ready to use straight out of the box Each one offers a completely different gameplay style! Develop your economy deflect your opponent & fight for dominance in the north Learn new mechanisms & experience a unique style of Imperial Settlers Will you be able to create the most successful civilization in Imperial Settlers Empires of the North? ...
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Imperial Settlers Why Can&t We Be Friends the first Empire Pack for Imperial Settlers

Includes::
new common

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£25.99
Discover the new deckbuilding mechanism which lets you change the contents of your faction deck during the game & focus on powerful combos! Amazons extensively use cards with the “building bonus” Most of their faction cards are useful & produces valuable resources only when built while usually having only the foundation as their cost That minor change is in fact huge for how we treat our faction buildings Amazons are a unique faction that will not discard their faction foundation when used to build another card & will put back in their faction deck instead What’s more you will also gain the ability to discard cards from the hand which will help you control your next moves Now you can focus on the few cards that will grant you the most victory points! The expansion was created by Joanna Kijanka based on the faction idea of Ignacy Trzewiczek with great artworks by Roman Kucharski & Anastasia Meylus Amazons use elements of the deck-building mechanism so that they can discard reconstructed faction cards from their deck allowing them to modify the deck during play They also get a lot of bonuses for building their cheap faction cards How will you help them secure their place among others? As you may have realized by now all new Imperial Settlers factions begin with the letter "A" — & this is no exception! With Amazons the third big expansion for Imperial Settlers this formerly warmongering tribe is now building their new empire ...
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Imperial Settlers 3 Is A Magic Number

Imperial Settlers 3 Is a Magic Number the second Empire Pack for Imperial Settlers introduces a new rule SET This new ability allows players to score and trigger new effects each time they build three cards in a particular color With this rule the drafting phase and the choice of the "right" card to draft becomes even more interesting This expansion includes new cards for the common deck as well as new cards for each of the five factions and two cards for use in the solitaire game
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Product Description

Imperial Settlers 3 Is a Magic Number the second Empire Pack for Imperial Settlers introduces a new rule SET This new ability allows players to score & trigger new effects each time they build three cards in a particular color With this rule the drafting phase & the choice of the "right" card to draft becomes even more interesting This expansion

Includes::
new cards for the common deck as well as new cards for each of the five factions & two cards for use in the solitaire game

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