The latest edition of this bestselling game development reference offers proven tips & techniques for the real-time rendering of special effects & visualization data that are useful for beginners & seasoned game & graphics programmers alike Exploring recent developments in the rapidly evolving field of real-time rendering GPU Pro 7 Advanced Rendering Techniques assembles a high-quality collection of cutting-edge techniques for advanced graphics processing unit (GPU) programming It incorporates contributions from more than 30 experts who cover the latest developments in graphics programming for games & movies The book covers advanced rendering techniques that run on the Direct X or Open GL runtimes as well as on any other runtime with any language available It details the specific challenges involved in creating games across the most common consumer software platforms such as PCs video consoles & mobile devices The book
Includes:: coverage of geometry manipulation; rendering techniques handheld devices programming effects in image space lighting 3D engine design graphics-related tools & environmental effects It also
Includes:: a dedicated section on general purpose GPU programming that covers CUDA & Direct Compute examples In color throughout GPU Pro 7 presents ready-to-use ideas & procedures that can help solve many of your daily graphics programming challenges Example programs with downloadable source code are also provided on the book's CRC Press web page