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This book provides everything players & Dungeon Masters need to play Dungeons &38; Dragons in Wildemount as featured in the world&8217;s most popular livestreaming D&38;D show Critical Role Explore every corner of the continent & discover mysteries revealed for the first time by Critical Role Dungeon Master Matthew Mercer Inside you'll find new character options including subclasses spells & magic items a heroic chronicle to help you craft your character's backstory four different starting adventures & everything a Dungeon Master needs to breathe life into a Wildemount-based D&38;D campaign ...
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" Want to be part of something big?"--A parchment tied to a flying snake page 38 of Dragon Heist Welcome to Waterdeep You&re summoned by Volothamp Geddarm famous explorer & raconteur to complete a simple quest Is anything ever really simple though? - Waterdeep known as the City of Splendors is one of D&D&s most iconic locations Also the setting for the board game Lords of Waterdeeep it&s the jewel of the Sword Coast--a sprawling melting pot held together by firm laws & swift justice - Take players through levels one to five in this Dungeons & Dragons adventure Five story arcs guide players through each level for a multi-session campaign experience inspired by classic heist films - In D&D you & your friends coauthor you own legend Guided by a Dungeon Master you create characters & play their roles in a story rolling dice & navigating maps as you unfold a tale as limitless as your imagination - Dungeons & Dragons is the world&s greatest roleplaying game Created in 1974 D&D transformed gaming culture by blending traditional fantasy with miniatures & wargaming ...
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Ghosts of Saltmarsh brings classic adventures into fifth edition Dungeons &38; Dragons This adventure book combines some of the most popular classic adventures from the first edition of Dungeons &38; Dragons including the classic U series plus some of the best nautical adventures from the history of Dungeon Magazine Sinister Secret of Saltmarsh Danger at Dunwater Salvage Operation Isle of the Abbey The Final Enemy Tammeraut's Fate The Styes
- Ghosts of Salt Marsh

Includes::
a variety of seafaring adventures enough to take characters from level 1 to level 12 This supplement introduces the port town of Saltmarsh the perfect starting point for a nautical campaign Each adventure can be played individually inserted into your ongoing game or combined into a single epic nautical campaign Dungeon Masters will find rules for ships & sea travel deck plans for various vessels an appendix with rules for new & classic monsters & much more Dungeons &38; Dragons is the world's greatest roleplaying game Created in 1974 D&38;D transformed gaming culture by blending traditional fantasy with miniatures & wargaming


...
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A new 5E adventure from Goodman Games! Fighting against the biting winds & relentless snow to reach the other side of the mountain range known as the Demon’s Teeth a team of adventurers passes the evenings around the campfire listening to your guide’s folktales of horrific beasts bottomless ice pits & a forgotten temple & its corrupted priestess & now with temperatures dropping & a legendary beast in pursuit these heroes must decide whether to push on or take shelter & fight against an awakened evil that demands worship or delivers death ...
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Welcome to a world of swashbuckling action & dark fantasy a world ruled by great dynasties & tempered by war Eberron holds many wonders from dragonmarks to warforges deadly dungeons to elemental airships As the shadows of evil & conspiracy threaten to envelop the land heroes of prophecy come forth to save the day Collects the 2012 Annual Infestation 2 Dungeons & Dragons & Eye of the Wolf ...
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This sturdy double-sided grid-lined play surface is ideal for when your Dungeons & Dragons campaign gets tactical One side features a stone floor good for dungeon & city encounters alike while the other features terrain useable for a wide range of rural & wilderness encounters in addition the D&D Adventure Grid folds up for easy transport & storage & can be used with both wet-erase & dry-erase pens interchangeably ...
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Expansion for Dungeons & Dragons Attack Wing
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Dungeons & Dragons - Tomb Of Annihilation

Dare to defy death in this adventure for the world’s greatest roleplaying game The talk of the streets and taverns has all been about the so-called death curse a wasting disease afflicting everyone who’s ever been raised from the dead Victims grow thinner and weaker each day slowly but steadily sliding toward the death they once denied When they finally succumb they can’t be raised—and neither can anyone else regardless of whether they’ve ever received that miracle in the past Temples and scholars of divine magic are at a loss to explain a curse that has affected the entire region and possibly the entire world The cause is a necromantic artifact called the Soulmonger which is located somewhere in Chult a mysterious peninsula far to the south ringed with
mountains and choked with rainforests Adventure design by Christopher Perkins Will Doyle and Steve Winter with additional design by Adam Lee Story consulting by the award-winning creator of Adventure Time Pendleton Ward
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Dare to defy death in this adventure for the world’s greatest roleplaying game The talk of the streets & taverns has all been about the so-called death curse a wasting disease afflicting everyone who’s ever been raised from the dead Victims grow thinner & weaker each day slowly but steadily sliding toward the death they once denied When they finally succumb they can’t be raised—and neither can anyone else regardless of whether they’ve ever received that miracle in the past Temples & scholars of divine magic are at a loss to explain a curse that has affected the entire region & possibly the entire world The cause is a necromantic artifact called the Soulmonger which is located somewhere in Chult a mysterious peninsula far to the south ringed with mountains & choked with rainforests Adventure design by Christopher Perkins Will Doyle & Steve Winter with additional design by Adam Lee Story consulting by the award-winning creator of Adventure Time Pendleton Ward

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Jargon Buster

World - A physical grouping, commonly used to describe earth and everything associated with ti
Day - The time it takes a planet or other space objects to complete one rotation.
Adventure - an undertaking of an exciting challenge or experience.
Winter - The fourth season of a year that comes between Spring and Autumn
Design - A drawing or styles that shows the look and functionality of something before its made.

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Page Updated: 2022-04-14 12:22:47

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