Gaia Project is a new game in the line of Terra Mystica As in the original Terra Mystica fourteen different factions live on seven different kinds of planets & each faction is bound to their own home planets so to develop & grow they must terraform neighboring planets into their home environments in competition with the other groups In addition Gaia planets can be used by all factions for colonization & Transdimensional planets can be changed into Gaia planets All factions can improve their skills in six different areas of development — Terraforming Navigation Artificial Intelligence Gaiaforming Economy Research — leading to advanced technology & special bonuses To do all of that each group has special skills & abilities The playing area is made from ten sectors allowing a variable set-up & thus an even bigger replay value than its predecessor Terra Mystica A two-player game is hosted on seven sectors Contents 10 Space Sector Tiles 1 Research Board 7 Double-Sided Faction Boards 1 Scoring Board 10 Round Scoring Tiles 6 Final Scoring Tiles 10 Round Boosters 36 Standard Tech Tiles 15 Advanced Tech Tiles 6 Space Stations 19 Federation Tokens 12 Gaia Planet Tokens 1 Lost Planet Tokens 15 Record Tokens 20 Action Tokens 7 Automa Cards 1 Terraforming Reference Card 17 Decision Cards 1 Automa Rulebook 1 Automa Player Aid 4 Player Aids 1 Turn Order Card 14 Credit Makers 7 Ore Markers 7 Knowledge Makers 30 Quantum Intelligence Cubes 50 Power Tokens 1 Brainstone 1 First Player Marker Structures (in each player color)8 Mines 4 Trading Stations 3 Research Labs 2 Academies 1 Planetary Institute 3 Gaiaformers 7 Player Tokens 25 Satellites