First Saratoga Burgoyne&s Gambit In the late summer of 1777 the British master plan to sever New England from the rest of the rebellious American colonies had come unhinged leaving John Burgoyne&s Northern Army dangerously isolated In an attempt to break through American defenses to reach Albany New York Burgoyne launched his army at the American defenses on Bemis Heights An American screen dispatched by Benedict Arnold clashed with the British advance in deep woods triggering an afternoon-long fight fed by reinforcements for both sides The battle ended in stalemate as good as a defeat for Burgoyne but might have tipped in his favor Saratoga uses the simplified Quick Play version of the Musket & Saber system of warfare during the muzzle-loading era Combat is based on unit quality rather than raw numbers & rewards use of historical tactics All units are susceptible to rout when weakened so players must maintain reserves Leaders enhance unit capabilities Special rules cover the characteristics of eighteenth century warfare especially the emergence of light infantry & the differences between regulars & militia Winning the battle depends on deployment thoughtful maneuver to concentrate at the key points the proper coordination of arms careful use of leaders & special units & an understanding of the strengths & weaknesses of each army