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£5.49
Please note this is a region 2 DVD & will require a region 2 or region free DVD player in order to play US horror written & directed by Peter Dukes With his escape room adventure game losing business Brice (Skeet Ulrich) attempts to attract some new players by purchasing an ancient box from the mysterious Ramona (Sean Young) The box is said to contain a demonic presence & Brice is warned that it must remain closed at all times However when a group of four young friends take on Brice&s escape room game & unwittingly open the box they soon find themselves trapped with an evil killer & facing a race against time to get out alive The cast also

Includes::
Christine Donlon Randy Wayne & Matt Mc Vay Actors Skeet Ulrich Sean Young Christine Donlon Randy Wayne Matt Mc Vay Directors Peter Dukes Writers Peter Dukes Producers Ron Althoff Jacov Bresler Harel Goldstein Corbin Timbrook Language English Number of discs 1

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Escape rooms are exciting immersion experiences in which participants are challenged to find clues solve puzzles & crack codes in under an hour if they want to escape Now you & your friends can play the ultimate escape game at home—and the heat is on! A mad scientist is plotting to turn you & your friends into werewolves Only if you & your team members can solve 19 2D & 3D puzzles in an hour will you be able to escape with your humanness intact! You&ll have to work as a team—so put your heads together & let&s see if you can escape & there&s help from the outside players can connect with Amazon Alexa to enhance the gameplay of Escape Room in a Box the Werewolf Experiment! Good luck! Exciting cooperation game-everyone in the game is after the same goal to escape! You have to solve 19 mental & physical puzzles before a mad scientist turns you into werewolves-and you have only an hour to do it! To enhance gameplay players can connect to the Amazon Alexa A great immersion experience! ...
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Escape Tales Low Memory is a story driven escape room in card game form with immersive exploration no time limits when solving puzzles & a collection of tough choices that will captivate & draw you deeply into a riveting story of a cyberpunk future Low Memory is the next title in the Escape Tales product line &8212; a standalone story that can be played & enjoyed without previous ownership of or familiarity with Escape Tales The Awakening All you need for a full satisfying narrative & challenging experience is already here! It is the year 2060 Elizabeth is saying goodbye to her husband They are going on a family trip but Elizabeth must first finish a research project so she promises to catch up with him later A moment later she watches her husband's autonomous vehicle leaving the driveway her thoughts already drawn towards her work Another normal day &8212; at least that is what Elizabeth believes The following morning Elizabeth wakes up on her sofa She is having a terrible headache & her home is trashed &8212; turned upside down as if there had been a break-in Although she keeps trying she is unable to recall anything after the moment she left work the evening before Elizabeth decides to use the memory scanner It is the perfect tool for the situation! However every technological advancement comes at a price In Escape Tales Low Memory players will delve into the stories of three characters & will uncover &8212; step by step &8212; the plot that connects them all Prepare for three gripping story lines coupled with a healthy dose of plot twists Escape Tales Low Memory holds numerous surprises in store! What this new game brings to the line More cards with even more riddles! Three stories one plot become three different characters & experience the main plot from three different perspectives to make the right call at the end of the game Each story changes the gameplay switching characters not only brings a new & different perspective but also changes the way locations are explored Content warning suicide Players 1-4 Playing time 360-540 mins Ages 16 ...
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Escape Tales The Awakening is a card game based on the escape room concept but you&re not limited by time when it comes to finishing this adventure as the game is focused on the story & your exploration of it while engaging the puzzles within & making choices that will immerse you deeply As for the story here&s the set-up Players take on the role of Sam whose daughter has been in a coma for over two months & whose doctors still cannot explain how this happened or what caused it According to them everything is fine with the girl; she&s healthy & shouldn&t be in this condition Sam is desperate & looks for answers everywhere he can which leads to a weird meeting with Mark Mark&s son was once in a similar situation & his father was able to help wake the boy up He has given Sam a scary-looking book & said that inside this book he will find a ritual called " The Awakening" But Mark warned Sam that he needs to prepare himself mentally since this ritual will transfer him into another dimension where he should be able to find his daughter & understand what is the cause of this state If Sam&s lucky enough then he will be able to wake her up as well Sam has held onto the book for more than a week Finally he&s ready to go into the basement & perform a ritual Are you ready too? ...
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From the deepest long-forgotten passageways to the vaulted eaves of the highest towers there you will find his creation For he is the Plague Lord
- a monstrous sentient mass of weeping pustules proud emanator of an all-encompassing evil It would be his most perverse pleasure to watch as you slowly succumb to the agonising torment of the Plague Contains 1 New Boss The Plague Lord gaining strength as his infection grows 15 New Chapters His deranged followers & new castle locations 3 New Characters Versatile new prisoners ready to join the quest 3 Character Dice Representing the new prisoners endowment of skills 5 New Items Vital new equipment for prisoners to discover in the depths 1 Plague Dice Used to control the contraction & spread of this vile disease
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Artists Escape the Fate Label Eleven Seven Format Vinyl 12 Album Running Time Vinyl 12 Album Tracks 1 Just a Memory 2 Live for Today 3 Remember Every Scar 4 Breaking Me Down 5 Alive 6 Get Up Get Out 7 Hate Me 8 Les Enfants Terribles 9 I Won't Break 10 Let Me Be ...
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Artists Escape the Fate Label Eleven Seven Music Format Vinyl 12 Album Tracks 1 Beautiful Tragic 2 Broken Heart 3 Four Letter Word 4 I Will Make It Up to You 5 Bleed for Me 6 Do You Love Me 7 I Am Human 8 If Only 9 Empire 10 Recipe for Disaster 11 Riot 12 Digging My Own Grave 13 Resistance 14 Let Me Be ...
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Sequel to the NO 1 best seller! Help David reach his wife & daughter who became trapped in the museum across town after a devastating earthquake rocks the city Navigate the treacherous streets risk life & limb at every step figure out the best possible path with the help of an unlikely stranger David must reach his family before nightfall can you help him?30 mesmerising puzzles 90 adventurous scenes Hidden object & puzzle gameplay ...
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What are “ Escape the Room” games? Escape the Room games began as digital adventures & quickly turned into real-life events all around the world where players are locked in a room & must uncover clues & hidden objects to escape Think Fun’s version of Escape the Room means that you can bring all the excitement of these experiences into your very own home! The Mystery It’s 1869 & the town’s well-respected astronomer has not been seen since the untimely passing of his wife Recently strange things have been happening at his manor – loud & unfamiliar noises an unpleasant smell & smoke billowing from the observatory It’s up to you & your guests to solve the mystery at the Stargazer’s Manor! The Objective Spend an evening working with your guests to solve puzzles unlock hidden clues & unravel the mystery of the Stargazer’s Manor Will you & your guests be able to solve the mystery & save the astronomer before time runs out? A Mysterious Interactive Party Game Escape the Room games began as digital adventures & quickly turned into real-life events all around the world Players are locked in a room & must uncover clues & hidden objects to escape Bring all the excitement of these experiences into your very own home Are you able to solve the mystery before time runs out? Suitable for ages 10 & over ...
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£17.99
What are “ Escape the Room” games? Escape the Room games began as digital adventures & quickly turned into real-life events all around the world where players are locked in a room & must uncover clues & hidden objects to escape Think Fun’s version of Escape the Room means that you can bring all the excitement of these experiences into your very own home! The Mystery The year is 1913 & you are the lucky winner of a free stay at Foxcrest Retreat where the famed Dr Gravely has enhanced upon the latest in spa treatments & relaxation for those of high social standing You take a long all-expense-paid train ride to the retreat Upon your arrival however you & your fellow guests may find the "health retreat" is not what it seems The Objective Work with your guests to discover the dark secret of Dr Gravely&s retreat by finding clues & solving puzzles But be careful…in the story the doors have shut & locked behind you Will you & your guests discover the secret & escape the room before time runs outsuggested ages 13 Playing time 90 minutes Players 3-8 ...
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Escape The Dark Castle Board Game

Escape the Dark Castle is a casual cooperative game of retro-atmospheric adventure Players take on the roles of prisoners wrongfully incarcerated in the depths of The Dark Castle Whether it’s the Abbot the Tailor or the Cook each prisoner is represented by a character card and a custom character dice showing that prisoner’s unique endowment of Might Cunning and Wisdom – the game’s three traits Embarking on a desperate quest to escape the players must work together to overcome the castle’s many horrors traps and challenges - each of which is represented by an over-sized chapter card 15 of these chapter cards are drawn at random from a larger deck to create a unique castle at the beginning of each game Gameplay involves one player revealing a new chapter card
each turn in a motion like turning a page of a storybook There is no turn order Instead players decide as a group who will turn the next chapter card and there are often grisly consequences for the one that does When a card is turned the next chamber or passageway into which the prisoners have stumbled is revealed Once revealed the chapter card will explain the situation facing the group and what must be done to get through it In the style of choose-your-path adventures most chapters offer the group a choice about how to proceed Bribe the drunken guards or attack them? Charge the beast or lure it out? Steal from the kitchen stores or keep moving?Each chapter is a unique mini-game and a variety of mechanics are required to complete them from push-your-luck dice rolling to the playing of
item cards collected along the way that bolster player’s tactical abilities When the players choose to enter (or fail to avoid) combat all players roll simultaneously to make an attack against the enemy They need to collectively muster the right combination of Might Cunning and Wisdom to defeat the foe in question or risk taking damage The goal of the game is for the group to complete every chapter in the castle deck and then defeat the final boss To win they must keep every member of the team alive - if any player is killed the game ends immediately Simple approachable rules tested on newcomers and non-gamers with great successHigh nostalgia value for older players evocative of retro choose-your-path gamebooksNo musclebound heroes or buxom heroines an equal mix of male and female
charactersA distinct art style unlike anything on the market today a unique collector’s item
RIP - This product is no longer available on our network. It was last seen on 29.08.2020

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£27.99

Product Description

Escape the Dark Castle is a casual cooperative game of retro-atmospheric adventure Players take on the roles of prisoners wrongfully incarcerated in the depths of The Dark Castle Whether it’s the Abbot the Tailor or the Cook each prisoner is represented by a character card & a custom character dice showing that prisoner’s unique endowment of Might Cunning & Wisdom – the game’s three traits Embarking on a desperate quest to escape the players must work together to overcome the castle’s many horrors traps & challenges
- each of which is represented by an over-sized chapter card 15 of these chapter cards are drawn at random from a larger deck to create a unique castle at the beginning of each game Gameplay involves one player revealing a new chapter card each turn in a motion like turning a page of a storybook There is no turn order Instead players decide as a group who will turn the next chapter card & there are often grisly consequences for the one that does When a card is turned the next chamber or passageway into which the prisoners have stumbled is revealed Once revealed the chapter card will explain the situation facing the group & what must be done to get through it In the style of choose-your-path adventures most chapters offer the group a choice about how to proceed Bribe the drunken guards or attack them? Charge the beast or lure it out? Steal from the kitchen stores or keep moving? Each chapter is a unique mini-game & a variety of mechanics are required to complete them from push-your-luck dice rolling to the playing of item cards collected along the way that bolster player’s tactical abilities When the players choose to enter (or fail to avoid) combat all players roll simultaneously to make an attack against the enemy They need to collectively muster the right combination of Might Cunning & Wisdom to defeat the foe in question or risk taking damage The goal of the game is for the group to complete every chapter in the castle deck & then defeat the final boss To win they must keep every member of the team alive
- if any player is killed the game ends immediately Simple approachable rules tested on newcomers & non-gamers with great success High nostalgia value for older players evocative of retro choose-your-path gamebooks No musclebound heroes or buxom heroines an equal mix of male & female characters A distinct art style unlike anything on the market today a unique collector’s item

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Jargon Buster

team - A group of people or animals linked by a common purpose.
Dark - A colour which absorbs visable ligt so apears less light than objects that reflect light
Adventure - an undertaking of an exciting challenge or experience.
Simple - Basic, easy no difficulty in understanding.
Random - Something that appear out of the ordinary, chosen without method.
Distinct - Something that can be seen to be slightly different.
Retro - something that is vintage or replicates a style in the past.
Combination - The process of two of more things being mixed or combined together.

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Page Updated: 2022-04-14 12:22:47

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