In Colony each player constructs & upgrades buildings while managing resources to grow their fledgling colony In a clever twist dice are used as resources with each sidenumber representing a different resource Some resources are stable allowing them to be stored between turns while others must be used right away Buildings provide new capabilities such as increased production resource manipulation & additional victory points Using dice-as-resources facilitates a dynamic ever-changing resources management mini-game while players work to earn victory points by adding building to their tableau on their way to victory Colony
Includes:: 28 different building card types of which only seven are used each game in addition to the fixed buildings that are used each time that you play Players 1-4 Playing time 45-60 minutes Ages 13