The prosperous Kingdom of Greengully ruled for centuries by the Forever King has issued a decree to its citizens to colonize the vast lands beyond its borders In an effort to start a new village the Forever King has selected 6 citizens for the task each of whom has a unique set of skills they use to build their charter In Charterstone a competitive legacy game scaled for 1-6 players you construct buildings & inhabit a shared village Building stickers are removed from cards & permanently added to your charter on the board becoming action spaces for any player to use (kind of like Lords of Waterdeep Caylus & Ora et Labora) Thus a few available buildings soon grow into a bustling village with dozens of actions Charterstone features the following streamlined starting rulebook learn as you play & add rules as you unlock contentengine-building elements within each game & over the course of the campaigna branching storyline where short-term decisions have a long-term impacta secret component found in only one other board game 75 “crates” to unlock 36 metal coins 350 unique cards & 230 wooden tokens (exactly 12 of each resource wood coal grain brick iron & pumpkin) Your journey through Charterstone’s many secrets will last 12 games but it doesn’t end there Your completed village will be a one-of-a-kind variable worker-placement game 1
- 6 Players 45
- 60 Min Playing Time Age 10