Now that the potential of this new frontier has been realized powerful factions have begun vying for control over the new frontier of Planet Maxwell! Secret brotherhoods populist movements wealthy companies & nomadic refugees are all vying for control of this new world Each group brings unique abilities & methods to the conflict as well as their own hidden motivations Factions
Includes:: everything you need to add a fifth player to Alien Frontiers new Alien Tech cards that earn you Victory Points for completing hidden objectives & individual Faction boards that give their owners an exclusive bonus as well as providing another facility that anyone can usefor a price Contents 8 violet Colony Domes 6 violet Dice 1 violet Scoring Rocket 8 Faction Boards 8 Alien Tech Cards 24 Agenda Cards 1 Rulebook Ages 14 Players 2-5 Game Length 90 minutes This is not a st&-alone game A copy of an Alien Frontiers core set is required to play