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The 3D Game Engine Architecture

A guide to the software engineering and programming of 3D engines. It talks about the process and shows how to construct the core elements of 3D systems, including data structures, the math system, and the object system. It explains how to manage data with scene graphs, how to build rendering and camera systems, and how to handle the details.
RIP - This product is no longer available on our network. It was last seen on 01.01.2015

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  • Availability: Out Of Stock
  • Supplier: Pickabook
  • SKU: 9780122290640
Availability: In Stock
£43.99

Product Description

A guide to the software engineering & programming of 3D engines. It talks about the process & shows how to construct the core elements of 3D systems, including data structures, the math system, & the object system. It explains how to manage data with scene graphs, how to build rendering & camera systems, & how to handle the details.

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Engine - A machine designed to convert fuel into motion
Camera - An electronic device used for taking photographs

Supplier Information

Pickabook
A UK based company founded in 1998. Offering exceptional value for money on a wide range of books including leather bound books and sticker books.

Over 5 million books in stock - all new
Discounts of upto 80 percent
Excellent customer service
Fast delivery
Page Updated: 2015-03-31 20:45:45

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