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3ds Max Modeling For Games

Offers insider tips, traps, and techniques on how to create 3d assets for use in computer games and simulation systems. This book teaches the important game modeling elements of 3ds Max: character modeling, environment modeling, mapping. It covers how to model, texture and animate credible game characters and levels using 3ds max.
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  • Availability: Out Of Stock
  • Supplier: Pickabook
  • SKU: 9780240810614
Availability: In Stock
£21.74

Product Description

Offers insider tips, traps, & techniques on how to create 3d assets for use in computer games & simulation systems. This book teaches the important game modeling elements of 3ds Max: character modeling, environment modeling, mapping. It covers how to model, texture & animate credible game characters & levels using 3ds max.

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Jargon Buster

Computer - A programmable electronic machine which stores and manipulates data.
Model - A representation of a person or thing, usually smaller scale. It can also be a person that wears clothing.
Environment - The conditions and surrounding area.

Supplier Information

Pickabook
A UK based company founded in 1998. Offering exceptional value for money on a wide range of books including leather bound books and sticker books.

Over 5 million books in stock - all new
Discounts of upto 80 percent
Excellent customer service
Fast delivery
Page Updated: 2015-03-31 20:45:45

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