As Super Grover 2.0's super sidekick, you'll complete the following missions: Elmo's Tree of Stuck Toys, Elmo's Super Cart 2.0 & Abby's Boat Balancing. Get started at Super Grover 2.0's headquarters, where you can launch tutorial videos & choose your first mission. After missions are complete, return to headquarters to play activities that reinforce the learning. For ages 3
- 5 years. Activities: Explore Super Grover 2.0's headquarters in two fun activities! In the Magnet Game, sneak a peek inside Super Grover's super-secret drawer. Move a magnet around to attract all of the metal objects inside. Plus, build Mega Machine with pieces earned after every completed mission. You can test Mega Machine, & guess its purpose. Once you're done with all of your missions, see it work & all will be revealed! Learning Difference: Three built-in science mini-games like levers & weights, plus two activities help children prepare for school & for life. Children learn about basics like letters & numbers while building problem-solving skills & awareness about helping others. Works With: Leap Pad 2 Explorer, Leap Pad 1 Explorer, Leapster GS Explorer Leapster Explorer.