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The NVIDIA Quadro 400 supports Open GL 3.3, Direct X 10.1 & Shader Model 4.1 hardware acceleration, & drives a variety of displays including: CRTs, Digital Flat Panels, Projectors, & HDTVs. PNY provides unsurpassed service & commitment to its professional graphics customers offering: 3 year warranty, pre- & post-sales support, dedicated Quadro Field Application engineers & direct tech support hot lines. In addition, PNY delivers a complete solution including the appropriate adapters, cables, brackets, driver CD & documentation to ensure a quick & successful install. 3D Graphics Architecture - NVIDIA Giga Thread engine - Shader Model 4.1 (Open GL 3.3 & Direct X 10.1) - Optimized complier for Cg & Microsoft HLSL - Up to 16K x 16K texture & render processing - Transparent multisampling & super sampling - 16x angle independent anisotropic filtering - 128-bit floating point performance - 32-bit per-component floating point texture filtering & blending - 16x full scene antialiasing (FSAA) - Decode acceleration for MPEG-2, MPEG-4 Part 2 Advanced Simple Profile, H.264, MVC, VC1 - Blu-ray dual-stream hardware acceleration (supporting HD picture-in-picture playback) NVIDIA CUDA Parallel Processing Architecture - API support

Includes::
CUDA C, CUDA C++, Direct Compute 5.0, Open CL, Java, Python & Fortran Advanced Display Features - 30-bit color (10-bit per each red, green, blue channel) - Support for any combination of two connected displays - Display Port resolution up to 2560 x 1600 at 60 Hz or 1920 x 1200 at 120 Hz - Display Port 1.1a with HDCP support - DVI-DL output up to 2560 x 1600 at 60 Hz or 1920 x 1200 at 120 Hz - VGA output up to 2048 x 1536 at 85 Hz - Display Port to HDMI adapters available from 3rd parties - Full Open GL quad buffered stereo support - NVIDIA 3D Vision Pro support via USB - Underscan/overscan compensation & hardware scaling - NVIDIA Mosaic multi-display technology - NVIDIA n View multi-display technology Display Port & HDMI Digital Audio - Support for Dolby Digital (AC3), DTS 5.1, Multi-channel (7.1) LPCM, Dolby Digital Plus (DD+), & MPEG2/MPEG-4 AAC - Data rates of 44.1 KHz, 48 KHz, 88.2 KHz, 96 KHz, 176 KHz, & 192 KHz - Word sizes of 16-bit, 20-bit, & 24-bit -HDMI digital audio support requires purchase of 3rd party adapter

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Palit GeForce GTX 580 (1536MB GDDR5) GeForce GTX 580 1.5GB GDDR5

GeForce GTX580 is the world’s fastest DirectX 11 GPU. With screaming performance and an i
ovative new thermal design, GeForce GTX580 rips through the latest games while ru
ing quieter than the previous generation. With 8x the DX11 performance
RIP - This product is no longer available on our network. It was last seen on 21.07.2020

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  • Availability: Out Of Stock
  • Supplier: Encore PC
  • SKU: 4333
Availability: In Stock
£381.89

Product Description

Ge Force GTX580 is the world’s fastest Direct X 11 GPU. With screaming performance & an i
ovative new thermal design, Ge Force GTX580 rips through the latest games while ru
ing quieter than the previous generation. With 8x the DX11 performance over competing GPUs, you can crank-up the gaming realism with incredibly details. Ge Force GTX580 – don’t play DX11 without it.
- Bus interface: PCI Express 2.0 Support.
- Microsoft Direct X11 support.
- NVIDIA Phys X technology.
- NVIDIA 3D Vision Surround Ready.
- NVIDIA CUDA technology.
- NVIDIA SLI Ready.
- NVIDIA Pure Video HD Technology.
- Microsoft Windows 7 Support.
- Open CL Support.
- Open GL 4.1 Optimization & Support.
- Dual-link DVI Support.
- Dual-link HDCP-Capable.
- HDMI 1.4a Support.
* NVIDIA 3D Vision Surround requires two or more graphics cards in NVIDIA SLI configuration, 3D Vision glasses & three matching 3 Dvision-Ready displays.
This graphics card requires:
1. PCI Express or PCI Express 2.0-compliant motherboard with one dual-width x 16 graphics slot.
2. One 6-pin & one 8-pin PCI Express supplementary power co
ectors.
3. Minimum 600W or greater system power supply (with a minimum 12V current rating of 42A).

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Jargon Buster

HDMI - High-Definition Multimedia Interface
PCI - Peripheral Component Interconnect - Used as an expansion interface in computers
Graphics - A general term for visual aspects of an item/display
World - A physical grouping, commonly used to describe earth and everything associated with ti
Width - The measurement of something from one side to the other.
Design - A drawing or styles that shows the look and functionality of something before its made.
Performance - When someone is presenting a form of entertainment, also how well someone is doing within a role.
Vision - To be able to imagine, also can mean what you can see.

Supplier Information

Encore PC
Page Updated: 2021-03-11 20:35:42

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