Amber
- Board Game
- Rebel Centrum. The kingdom has taken over a coastal region & given the land to new barons. They quickly realized that the true wealth of this new region is amber, for which caravans come from the farthest corners of the world. Peasants from nearby villages collect amber, which is bought by merchants from distant lands. The barons know that the one who profits the most from the amber trade will become the most powerful ruler of the new lands. Players take the role of the barons. Their goal is to build trade routes which connect their castles to villages where the amber is collected & to the other barons. castles where it is traded. To this end, players build roads through wilderness, which will allow their buyers to reach the sources of the amber. Since all buyers can use roads, it is important to have suitable connections with the road networks built by others. The baron whose castle is connected to the greatest number of villages & castles will become the richest & most respected Lord of the new l&. For ages 10.